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authoryenatch <yenatch@gmail.com>2016-04-18 08:01:12 -0400
committeryenatch <yenatch@gmail.com>2016-04-18 08:01:12 -0400
commit7aef59841489ea449b9a34d424c681a4b48b88ab (patch)
tree72d46f1cc076564f62b11f5379960cd745a7fc9a /home/audio.asm
parentc5fb2c947ffcdd0ddd80319a24a6acbe828d9598 (diff)
parent5d94fb22ed0e4c9edfca506b80f50ef71fd78664 (diff)
Merge pull request #338 from PikalaxALT/master
Battle anims, HP Bar anim
Diffstat (limited to 'home/audio.asm')
-rw-r--r--home/audio.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/home/audio.asm b/home/audio.asm
index c7bb7fed3..c6982fbbc 100644
--- a/home/audio.asm
+++ b/home/audio.asm
@@ -185,7 +185,7 @@ endr
pop af
ld [hROMBank], a
ld [MBC3RomBank], a
-
+
pop af
pop bc
pop de
@@ -247,7 +247,7 @@ WaitSFX:: ; 3c55
; infinite loop until sfx is done playing
push hl
-
+
.wait
ld hl, Channel5Flags
bit 0, [hl]
@@ -261,7 +261,7 @@ WaitSFX:: ; 3c55
ld hl, Channel8Flags
bit 0, [hl]
jr nz, .wait
-
+
pop hl
ret
; 3c74