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author | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-23 01:19:34 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2017-12-23 01:19:34 -0500 |
commit | 2f9f2317a3e02808a20449e8b9ed55d0718e5f0b (patch) | |
tree | 6374408d62f9cb5f658f74e42f81b7b0b3e26388 /macros/scripts | |
parent | aa97752efeef1425a0e0a00059f4a44569c917fc (diff) |
Document the meaning of hour and daytime values for person_events
Diffstat (limited to 'macros/scripts')
-rw-r--r-- | macros/scripts/maps.asm | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm index 010506544..6c1e0b6b6 100644 --- a/macros/scripts/maps.asm +++ b/macros/scripts/maps.asm @@ -43,8 +43,12 @@ person_event: macro ;\3: x: left to right, starts at 0 ;\4: movement function: a SPRITEMOVEDATA_* constant ;\5, \6: movement radius: y, x -;\7: clock hour: ??? -;\8: clock daytime: sum of MORN, DAY, and/or NITE, or 0 for always +;\7, \8: hour1 and hour2: control the hours a person_event is visible (0-23) +; * if hour1 < hour2, the person_event will only appear from hour1 to hour2 +; * if hour1 > hour2, the person_event will not appear from hour2 to hour1 +; * if hour1 == hour2, the person_event will always appear +; * if hour1 == -1, hour2 is treated as a time-of-day value: +; a combo of MORN, DAY, and/or NITE, or -1 to always appear ;\9: color: a PAL_NPC_* constant, or 0 for sprite default ;\10: function: a PERSONTYPE_* constant ;\11: sight range: applies to PERSONTYPE_TRAINER |