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author | Remy Oukaour <remy.oukaour@gmail.com> | 2018-01-09 18:45:25 -0500 |
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committer | Remy Oukaour <remy.oukaour@gmail.com> | 2018-01-09 18:45:25 -0500 |
commit | 2f0973f3e0b54073a7fe542258ceb1314f4a0023 (patch) | |
tree | 5563e2057410cde417ad8a05e05a00c4676ef90b /maps/AzaleaTown.asm | |
parent | fbc353f206ad457f32493b061b83e9067109e504 (diff) |
Clean up some hex values in map scripts
Diffstat (limited to 'maps/AzaleaTown.asm')
-rw-r--r-- | maps/AzaleaTown.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index ba1ee1a2c..a0c3ab79e 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -37,7 +37,7 @@ AzaleaTown_MapScriptHeader: return AzaleaTownRivalBattleScene1: - moveobject AZALEATOWN_SILVER, $b, $b + moveobject AZALEATOWN_SILVER, 11, 11 spriteface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic @@ -102,7 +102,7 @@ AzaleaTownRivalBattleScript: applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER - setscene $0 + setscene 0 waitsfx playmapmusic end @@ -170,7 +170,7 @@ AzaleaTownCelebiScene: setflag ENGINE_HAVE_EXAMINED_GS_BALL clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS - setscene $0 + setscene 0 closetext end |