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authorRangi <remy.oukaour+rangi42@gmail.com>2018-02-02 21:50:43 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2018-02-02 21:50:43 -0500
commitc834bdadf2f3e38d684f798dfa67d7cd751a6a65 (patch)
tree62c0bf2e96028aa86f5ee2373f9a77723c9636c1 /maps/AzaleaTown.asm
parentaa8db1632c8826ead8c8d246c8be265839374f7b (diff)
spriteface → objectface, consistent with the other script commands
Diffstat (limited to 'maps/AzaleaTown.asm')
-rw-r--r--maps/AzaleaTown.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm
index 5bb751a7f..cbfe8b425 100644
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -36,23 +36,23 @@ AzaleaTown_MapScripts:
AzaleaTownRivalBattleScene1:
moveobject AZALEATOWN_SILVER, 11, 11
- spriteface PLAYER, RIGHT
+ objectface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1
- spriteface PLAYER, DOWN
+ objectface PLAYER, DOWN
jump AzaleaTownRivalBattleScript
AzaleaTownRivalBattleScene2:
- spriteface PLAYER, RIGHT
+ objectface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2
- spriteface PLAYER, UP
+ objectface PLAYER, UP
AzaleaTownRivalBattleScript:
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
@@ -96,7 +96,7 @@ AzaleaTownRivalBattleScript:
writetext AzaleaTownRivalAfterText
waitbutton
closetext
- spriteface PLAYER, LEFT
+ objectface PLAYER, LEFT
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
playsound SFX_EXIT_BUILDING
disappear AZALEATOWN_SILVER
@@ -158,13 +158,13 @@ AzaleaTownCelebiScene:
opentext
writetext AzaleaTownKurtText1
buttonsound
- spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
+ objectface AZALEATOWN_KURT_OUTSIDE, RIGHT
writetext AzaleaTownKurtText2
buttonsound
writetext AzaleaTownKurtText3
waitbutton
verbosegiveitem GS_BALL
- spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
+ objectface AZALEATOWN_KURT_OUTSIDE, LEFT
setflag ENGINE_FOREST_IS_RESTLESS
clearevent EVENT_ILEX_FOREST_LASS
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
@@ -177,7 +177,7 @@ AzaleaTownKurtScript:
opentext
writetext AzaleaTownKurtText3
waitbutton
- spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
+ objectface AZALEATOWN_KURT_OUTSIDE, LEFT
closetext
end