diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-02-02 21:50:43 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-02-02 21:50:43 -0500 |
commit | c834bdadf2f3e38d684f798dfa67d7cd751a6a65 (patch) | |
tree | 62c0bf2e96028aa86f5ee2373f9a77723c9636c1 /maps/AzaleaTown.asm | |
parent | aa8db1632c8826ead8c8d246c8be265839374f7b (diff) |
spriteface → objectface, consistent with the other script commands
Diffstat (limited to 'maps/AzaleaTown.asm')
-rw-r--r-- | maps/AzaleaTown.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index 5bb751a7f..cbfe8b425 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -36,23 +36,23 @@ AzaleaTown_MapScripts: AzaleaTownRivalBattleScene1: moveobject AZALEATOWN_SILVER, 11, 11 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN jump AzaleaTownRivalBattleScript AzaleaTownRivalBattleScene2: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2 - spriteface PLAYER, UP + objectface PLAYER, UP AzaleaTownRivalBattleScript: playmusic MUSIC_RIVAL_ENCOUNTER opentext @@ -96,7 +96,7 @@ AzaleaTownRivalBattleScript: writetext AzaleaTownRivalAfterText waitbutton closetext - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER @@ -158,13 +158,13 @@ AzaleaTownCelebiScene: opentext writetext AzaleaTownKurtText1 buttonsound - spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT + objectface AZALEATOWN_KURT_OUTSIDE, RIGHT writetext AzaleaTownKurtText2 buttonsound writetext AzaleaTownKurtText3 waitbutton verbosegiveitem GS_BALL - spriteface AZALEATOWN_KURT_OUTSIDE, LEFT + objectface AZALEATOWN_KURT_OUTSIDE, LEFT setflag ENGINE_FOREST_IS_RESTLESS clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS @@ -177,7 +177,7 @@ AzaleaTownKurtScript: opentext writetext AzaleaTownKurtText3 waitbutton - spriteface AZALEATOWN_KURT_OUTSIDE, LEFT + objectface AZALEATOWN_KURT_OUTSIDE, LEFT closetext end |