diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-02-02 21:50:43 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-02-02 21:50:43 -0500 |
commit | c834bdadf2f3e38d684f798dfa67d7cd751a6a65 (patch) | |
tree | 62c0bf2e96028aa86f5ee2373f9a77723c9636c1 /maps/DragonShrine.asm | |
parent | aa8db1632c8826ead8c8d246c8be265839374f7b (diff) |
spriteface → objectface, consistent with the other script commands
Diffstat (limited to 'maps/DragonShrine.asm')
-rw-r--r-- | maps/DragonShrine.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/maps/DragonShrine.asm b/maps/DragonShrine.asm index f98dc7df9..ccff4b538 100644 --- a/maps/DragonShrine.asm +++ b/maps/DragonShrine.asm @@ -91,12 +91,12 @@ DragonShrine_MapScripts: iftrue .Question2 .WrongAnswer: closetext - spriteface DRAGONSHRINE_ELDER1, LEFT + objectface DRAGONSHRINE_ELDER1, LEFT opentext writetext DragonShrineWrongAnswerText1 waitbutton closetext - spriteface DRAGONSHRINE_ELDER1, DOWN + objectface DRAGONSHRINE_ELDER1, DOWN opentext writetext DragonShrineWrongAnswerText2 waitbutton @@ -122,12 +122,12 @@ DragonShrine_MapScripts: playmusic MUSIC_CLAIR appear DRAGONSHRINE_CLAIR waitsfx - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 30 applymovement DRAGONSHRINE_CLAIR, DragonShrineClairWalkInMovement - spriteface DRAGONSHRINE_CLAIR, RIGHT - spriteface PLAYER, LEFT - spriteface DRAGONSHRINE_ELDER1, LEFT + objectface DRAGONSHRINE_CLAIR, RIGHT + objectface PLAYER, LEFT + objectface DRAGONSHRINE_ELDER1, LEFT opentext writetext DragonShrineClairYouPassedText waitbutton @@ -144,7 +144,7 @@ DragonShrine_MapScripts: waitbutton closetext applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkToClairMovement - spriteface DRAGONSHRINE_CLAIR, UP + objectface DRAGONSHRINE_CLAIR, UP opentext writetext DragonShrineMustIInformLanceText waitbutton @@ -171,9 +171,9 @@ DragonShrine_MapScripts: waitbutton closetext applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce - spriteface DRAGONSHRINE_CLAIR, UP + objectface DRAGONSHRINE_CLAIR, UP applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext DragonShrineElderScoldsClairText waitbutton |