Age | Commit message (Expand) | Author |
2021-06-08 | Rename `prioritysjump` to `sdefer` | Rangi |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi |
2019-11-03 | Rename buttonsound to promptbutton | Rangi |
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi |
2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm instr... | Rangi |
2019-03-10 | Rename more script commands for consistency and predictability | Rangi |
2018-02-28 | Label more map scripts | Rangi |
2018-02-25 | * loadmenuheader -> loadmenu (ead103d) | Rangi |
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi |
2018-02-02 | Script commands don't have underscores | Rangi |
2018-02-01 | Align map event coordinate columns | Rangi |
2018-02-01 | warp_event x, y, map, warp_id | Rangi |
2018-02-01 | SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pa... | Rangi |
2018-02-01 | Meaningful scene constant names | Rangi |
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi |
2018-01-31 | const_def N | Rangi |
2018-01-31 | Forgot the person→object rename | Rangi |
2018-01-31 | Comment the person constants sections, like the others | Rangi |
2018-01-30 | Comment values of special pointers, same as predefs | Rangi |
2018-01-30 | Remove unreferenced map script heading labels | Rangi |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi |
2018-01-24 | EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) | Rangi |
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #... | Rangi |
2018-01-19 | More Unicode | Remy Oukaour |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #... | Remy Oukaour |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ... | Remy Oukaour |
2018-01-14 | Use constants for menu flags | mid-kid |
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour |
2018-01-13 | Label Dragon Shrine | Remy Oukaour |
2018-01-12 | Trim whitespace | Remy Oukaour |
2018-01-12 | Use more constants in scripts | Remy Oukaour |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour |
2018-01-02 | Finish consistent Special function names | xCrystal |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
2017-12-10 | Use new palette constants | Remy Oukaour |
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour |
2016-05-14 | Unify directional movement macros | pikalaxalt |
2016-01-05 | maptrigger macro | PikalaxALT |
2015-12-24 | writebackup --> closewindow; game corner prize vendors; others | PikalaxALT |
2015-12-15 | Menu | PikalaxALT |
2015-12-10 | .TriggerX labels are now consistently 0-based | PikalaxALT |
2015-12-09 | opentext and breeding | PikalaxALT |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
2015-11-29 | buttonsound | PikalaxALT |
2015-11-27 | Person event constants for each map | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-20 | bgcoord | PikalaxALT |