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-rw-r--r--battle/anim_commands.asm41
1 files changed, 24 insertions, 17 deletions
diff --git a/battle/anim_commands.asm b/battle/anim_commands.asm
index f5b895d0f..07dece5f7 100644
--- a/battle/anim_commands.asm
+++ b/battle/anim_commands.asm
@@ -265,9 +265,9 @@ Functioncc23d: ; cc23d
ld a, [hl]
and $f0
ld [hli], a
+rept 3
inc hl
- inc hl
- inc hl
+endr
dec c
jr nz, .asm_cc249
ret
@@ -341,8 +341,9 @@ Functioncc293: ; cc293
ld e, a
ld d, 0
ld hl, BattleAnimCommands
+rept 2
add hl, de
- add hl, de
+endr
ld a, [hli]
ld h, [hl]
@@ -488,8 +489,9 @@ BattleAnimCmd_FD: ; cc348 (33:4348)
ld e, [hl]
inc hl
ld d, [hl]
+rept 2
inc de
- inc de
+endr
ld [hl], d
dec hl
ld [hl], e
@@ -517,8 +519,9 @@ BattleAnimCmd_EF: ; cc383 (33:4383)
ld e, [hl]
inc hl
ld d, [hl]
+rept 2
inc de
- inc de
+endr
ld [hl], d
dec hl
ld [hl], e
@@ -544,8 +547,9 @@ BattleAnimCmd_FB: ; cc3b2 (33:43b2)
ld e, [hl]
inc hl
ld d, [hl]
+rept 2
inc de
- inc de
+endr
ld [hl], d
dec hl
ld [hl], e
@@ -572,8 +576,9 @@ BattleAnimCmd_F8: ; cc3d6 (33:43d6)
ld e, [hl]
inc hl
ld d, [hl]
+rept 2
inc de
- inc de
+endr
ld [hl], d
dec hl
ld [hl], e
@@ -601,8 +606,9 @@ BattleAnimCmd_EE: ; cc3fa (33:43fa)
ld e, [hl]
inc hl
ld d, [hl]
+rept 2
inc de
- inc de
+endr
ld [hl], d
dec hl
ld [hl], e
@@ -700,10 +706,9 @@ BattleAnimCmd_D5: ; cc485 (33:4485)
push hl
ld l, a
ld h, $0
+rept 4
add hl, hl
- add hl, hl
- add hl, hl
- add hl, hl
+endr
ld de, $8310
add hl, de
ld a, [BattleAnimByte]
@@ -797,8 +802,9 @@ BattleAnimCmd_D9: ; cc52c (33:452c)
ld a, [hl]
and a
jr z, .asm_cc537
+rept 2
inc hl
- inc hl
+endr
jr .asm_cc52f
.asm_cc537
@@ -852,8 +858,9 @@ BattleAnimCmd_DA: ; cc57e (33:457e)
ld a, [hl]
and a
jr z, .asm_cc589
+rept 2
inc hl
- inc hl
+endr
jr .asm_cc581
.asm_cc589
@@ -1243,10 +1250,9 @@ BattleAnimCmd_E1: ; cc807 (33:4807)
ld e, a
ld d, 0
ld hl, Datacc871
+rept 4
add hl, de
- add hl, de
- add hl, de
- add hl, de
+endr
ld a, [rSVBK] ; $ff00+$70
push af
@@ -1392,8 +1398,9 @@ Functioncc8d3: ; cc8d3
inc hl
ld d, [hl]
ld hl, BattleAnimations
+rept 2
add hl, de
- add hl, de
+endr
call Function3ae1
call BattleAnimAssignPals
call BattleAnimDelayFrame