diff options
Diffstat (limited to 'battle/core.asm')
-rw-r--r-- | battle/core.asm | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/battle/core.asm b/battle/core.asm index e828485c3..90c05ea98 100644 --- a/battle/core.asm +++ b/battle/core.asm @@ -2469,32 +2469,32 @@ WinTrainerBattle: ; 3cfa4 call StdBattleTextBox call IsMobileBattle - jr z, .asm_3cff5 + jr z, .mobile ld a, [wLinkMode] and a ret nz ld a, [InBattleTowerBattle] bit 0, a - jr nz, .asm_3d006 + jr nz, .battle_tower call Function3ebd8 ld c, $28 call DelayFrames ld a, [BattleType] cp BATTLETYPE_CANLOSE - jr nz, .asm_3cfe8 + jr nz, .skip_heal predef HealParty -.asm_3cfe8 +.skip_heal ld a, [wc2cc] bit 0, a - jr nz, .asm_3cff2 + jr nz, .skip_whatever_this_is call Function3718 -.asm_3cff2 +.skip_whatever_this_is jp Function3d02b -.asm_3cff5 +.mobile call Function3ebd8 ld c, $28 call DelayFrames @@ -2502,13 +2502,13 @@ WinTrainerBattle: ; 3cfa4 callba Function4ea0a ret -.asm_3d006 +.battle_tower call Function3ebd8 ld c, $28 call DelayFrames call EmptyBattleTextBox ld c, $3 - callba StoreText + callba BattleTowerText call Functiona80 ld hl, wPayDayMoney ld a, [hli] @@ -3087,11 +3087,11 @@ LostBattle: ; 3d38e ld a, [InBattleTowerBattle] bit 0, a - jr nz, .asm_3d3bd + jr nz, .battle_tower ld a, [BattleType] cp BATTLETYPE_CANLOSE - jr nz, .asm_3d3e3 + jr nz, .not_canlose ; Remove the enemy from the screen. hlcoord 0, 0 @@ -3104,12 +3104,12 @@ LostBattle: ; 3d38e ld a, [wc2cc] bit 0, a - jr nz, .asm_3d3bc + jr nz, .skip call Function3718 -.asm_3d3bc +.skip ret -.asm_3d3bd +.battle_tower ; Remove the enemy from the screen. hlcoord 0, 0 lb bc, 8, 21 @@ -3121,13 +3121,13 @@ LostBattle: ; 3d38e call EmptyBattleTextBox ld c, 2 - callba StoreText + callba BattleTowerText call Functiona80 call ClearTileMap call WhiteBGMap ret -.asm_3d3e3 +.not_canlose ld a, [wLinkMode] and a jr nz, .LostLinkBattle @@ -3141,7 +3141,7 @@ LostBattle: ; 3d38e .LostLinkBattle call UpdateEnemyMonInParty call CheckEnemyTrainerDefeated - jr nz, .asm_3d40a + jr nz, .not_tied ld hl, TiedAgainstText ld a, [wBattleResult] and $c0 @@ -3149,10 +3149,10 @@ LostBattle: ; 3d38e ld [wBattleResult], a jr .text -.asm_3d40a +.not_tied ld hl, LostAgainstText call IsMobileBattle - jr z, .asm_3d417 + jr z, .mobile .text call StdBattleTextBox @@ -3161,7 +3161,7 @@ LostBattle: ; 3d38e scf ret -.asm_3d417 +.mobile ; Remove the enemy from the screen. hlcoord 0, 0 lb bc, 8, 21 |