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-rw-r--r--battle/core.asm40
1 files changed, 20 insertions, 20 deletions
diff --git a/battle/core.asm b/battle/core.asm
index e828485c3..90c05ea98 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -2469,32 +2469,32 @@ WinTrainerBattle: ; 3cfa4
call StdBattleTextBox
call IsMobileBattle
- jr z, .asm_3cff5
+ jr z, .mobile
ld a, [wLinkMode]
and a
ret nz
ld a, [InBattleTowerBattle]
bit 0, a
- jr nz, .asm_3d006
+ jr nz, .battle_tower
call Function3ebd8
ld c, $28
call DelayFrames
ld a, [BattleType]
cp BATTLETYPE_CANLOSE
- jr nz, .asm_3cfe8
+ jr nz, .skip_heal
predef HealParty
-.asm_3cfe8
+.skip_heal
ld a, [wc2cc]
bit 0, a
- jr nz, .asm_3cff2
+ jr nz, .skip_whatever_this_is
call Function3718
-.asm_3cff2
+.skip_whatever_this_is
jp Function3d02b
-.asm_3cff5
+.mobile
call Function3ebd8
ld c, $28
call DelayFrames
@@ -2502,13 +2502,13 @@ WinTrainerBattle: ; 3cfa4
callba Function4ea0a
ret
-.asm_3d006
+.battle_tower
call Function3ebd8
ld c, $28
call DelayFrames
call EmptyBattleTextBox
ld c, $3
- callba StoreText
+ callba BattleTowerText
call Functiona80
ld hl, wPayDayMoney
ld a, [hli]
@@ -3087,11 +3087,11 @@ LostBattle: ; 3d38e
ld a, [InBattleTowerBattle]
bit 0, a
- jr nz, .asm_3d3bd
+ jr nz, .battle_tower
ld a, [BattleType]
cp BATTLETYPE_CANLOSE
- jr nz, .asm_3d3e3
+ jr nz, .not_canlose
; Remove the enemy from the screen.
hlcoord 0, 0
@@ -3104,12 +3104,12 @@ LostBattle: ; 3d38e
ld a, [wc2cc]
bit 0, a
- jr nz, .asm_3d3bc
+ jr nz, .skip
call Function3718
-.asm_3d3bc
+.skip
ret
-.asm_3d3bd
+.battle_tower
; Remove the enemy from the screen.
hlcoord 0, 0
lb bc, 8, 21
@@ -3121,13 +3121,13 @@ LostBattle: ; 3d38e
call EmptyBattleTextBox
ld c, 2
- callba StoreText
+ callba BattleTowerText
call Functiona80
call ClearTileMap
call WhiteBGMap
ret
-.asm_3d3e3
+.not_canlose
ld a, [wLinkMode]
and a
jr nz, .LostLinkBattle
@@ -3141,7 +3141,7 @@ LostBattle: ; 3d38e
.LostLinkBattle
call UpdateEnemyMonInParty
call CheckEnemyTrainerDefeated
- jr nz, .asm_3d40a
+ jr nz, .not_tied
ld hl, TiedAgainstText
ld a, [wBattleResult]
and $c0
@@ -3149,10 +3149,10 @@ LostBattle: ; 3d38e
ld [wBattleResult], a
jr .text
-.asm_3d40a
+.not_tied
ld hl, LostAgainstText
call IsMobileBattle
- jr z, .asm_3d417
+ jr z, .mobile
.text
call StdBattleTextBox
@@ -3161,7 +3161,7 @@ LostBattle: ; 3d38e
scf
ret
-.asm_3d417
+.mobile
; Remove the enemy from the screen.
hlcoord 0, 0
lb bc, 8, 21