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-rw-r--r--battle/effect_commands.asm29
1 files changed, 1 insertions, 28 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index dc6ca521c..87196653a 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -9548,34 +9548,7 @@ INCLUDE "battle/effects/protect.asm"
INCLUDE "battle/effects/endure.asm"
-
-BattleCommand56: ; 37683
-; spikes
-
- ld hl, EnemyScreens
- ld a, [hBattleTurn]
- and a
- jr z, .asm_3768e
- ld hl, PlayerScreens
-.asm_3768e
-
-; Fails if spikes are already down!
-
- bit SCREENS_SPIKES, [hl]
- jr nz, .failed
-
-; Nothing else stops it from working.
-
- set SCREENS_SPIKES, [hl]
-
- call Function0x37e01
-
- ld hl, SpikesText
- jp StdBattleTextBox
-
-.failed
- jp Function0x37354
-; 376a0
+INCLUDE "battle/effects/spikes.asm"
BattleCommand57: ; 376a0