diff options
Diffstat (limited to 'constants.asm')
-rw-r--r-- | constants.asm | 172 |
1 files changed, 2 insertions, 170 deletions
diff --git a/constants.asm b/constants.asm index 2c07ebb5a..8b0b8978d 100644 --- a/constants.asm +++ b/constants.asm @@ -1,9 +1,4 @@ -; macros require rst vectors to be defined -FarCall EQU $08 -Bankswitch EQU $10 -JumpTable EQU $28 - INCLUDE "macros.asm" INCLUDE "gbhw.asm" @@ -26,169 +21,6 @@ INCLUDE "constants/music_constants.asm" INCLUDE "constants/sfx_constants.asm" INCLUDE "constants/animation_constants.asm" INCLUDE "constants/gfx_constants.asm" - - - -NONE EQU 0 - - - -; egg group constants -MONSTER EQU $01 -AMPHIBIAN EQU $02 -INSECT EQU $03 -AVIAN EQU $04 -FIELD EQU $05 -FAIRY EQU $06 -PLANT EQU $07 -HUMANSHAPE EQU $08 -INVERTEBRATE EQU $09 -INANIMATE EQU $0A -AMORPHOUS EQU $0B -FISH EQU $0C -LADIES_MAN EQU $0D -REPTILE EQU $0E -NO_EGGS EQU $0F - -; menu sprites -ICON_POLIWAG EQU $01 -ICON_JIGGLYPUFF EQU $02 -ICON_DIGLETT EQU $03 -ICON_PIKACHU EQU $04 -ICON_STARYU EQU $05 -ICON_FISH EQU $06 -ICON_BIRD EQU $07 -ICON_MONSTER EQU $08 -ICON_CLEFAIRY EQU $09 -ICON_ODDISH EQU $0a -ICON_BUG EQU $0b -ICON_GHOST EQU $0c -ICON_LAPRAS EQU $0d -ICON_HUMANSHAPE EQU $0e -ICON_FOX EQU $0f -ICON_EQUINE EQU $10 -ICON_SHELL EQU $11 -ICON_BLOB EQU $12 -ICON_SERPENT EQU $13 -ICON_VOLTORB EQU $14 -ICON_SQUIRTLE EQU $15 -ICON_BULBASAUR EQU $16 -ICON_CHARMANDER EQU $17 -ICON_CATERPILLAR EQU $18 -ICON_UNOWN EQU $19 -ICON_GEODUDE EQU $1a -ICON_FIGHTER EQU $1b -ICON_EGG EQU $1c -ICON_JELLYFISH EQU $1d -ICON_MOTH EQU $1e -ICON_BAT EQU $1f -ICON_SNORLAX EQU $20 -ICON_HO_OH EQU $21 -ICON_LUGIA EQU $22 -ICON_GYARADOS EQU $23 -ICON_SLOWPOKE EQU $24 -ICON_SUDOWOODO EQU $25 -ICON_BIGMON EQU $26 - - -; evolution types -EVOLVE_LEVEL EQU 1 -EVOLVE_ITEM EQU 2 -EVOLVE_TRADE EQU 3 -EVOLVE_HAPPINESS EQU 4 -EVOLVE_STAT EQU 5 - -BASE_HAPPINESS EQU 70 -; happiness evolution triggers -HAPPINESS_TO_EVOLVE EQU 220 -TR_ANYTIME EQU 1 -TR_MORNDAY EQU 2 -TR_NITE EQU 3 - -; stat evolution triggers -ATK_GT_DEF EQU 1 -ATK_LT_DEF EQU 2 -ATK_EQ_DEF EQU 3 - - -; name length -PLAYER_NAME_LENGTH EQU 8 -PKMN_NAME_LENGTH EQU 11 - - -; predefs -PREDEF_FLAG EQU $03 -PREDEF_FILLPP EQU $05 -PREDEF_ADDPARTYMON EQU $06 -PREDEF_FILLSTATS EQU $0C -PREDEF_PRINT_MOVE_DESCRIPTION EQU $11 -PREDEF_UPDATE_PLAYER_HUD EQU $12 -PREDEF_FILL_BOX EQU $13 -PREDEF_UPDATE_ENEMY_HUD EQU $15 -PREDEF_START_BATTLE EQU $16 -PREDEF_FILL_IN_EXP_BAR EQU $17 -PREDEF_FILLMOVES EQU $1B -PREDEF_GET_GENDER EQU $24 -PREDEF_STATS_SCREEN EQU $25 -PREDEF_DRAW_PLAYER_HP EQU $26 -PREDEF_DRAW_ENEMY_HP EQU $27 -PREDEF_GET_TYPE_NAME EQU $29 -PREDEF_PRINT_MOVE_TYPE EQU $2A -PREDEF_PRINT_TYPE EQU $2B -PREDEF_GET_UNOWN_LETTER EQU $2D -PREDEF_LOAD_SGB_LAYOUT EQU $31 -PREDEF_CHECK_CONTEST_MON EQU $33 -PREDEF_BATTLE_TRANSITION EQU $34 -PREDEF_PARTYMON_ITEM_NAME EQU $3B -PREDEF_DECOMPRESS EQU $40 - - -; flag manipulation -RESET_FLAG EQU 0 -SET_FLAG EQU 1 -CHECK_FLAG EQU 2 - - -; joypad -BUTTONS EQU %00010000 -D_PAD EQU %00100000 - -NO_INPUT EQU %00000000 -A_BUTTON EQU %00000001 -B_BUTTON EQU %00000010 -SELECT EQU %00000100 -START EQU %00001000 -D_RIGHT EQU %00010000 -D_LEFT EQU %00100000 -D_UP EQU %01000000 -D_DOWN EQU %10000000 - - -; screen -HP_BAR_LENGTH EQU 6 -HP_BAR_LENGTH_PX EQU 48 -EXP_BAR_LENGTH EQU 8 -EXP_BAR_LENGTH_PX EQU 64 - -SCREEN_WIDTH EQU 20 -SCREEN_HEIGHT EQU 18 -SCREEN_WIDTH_PX EQU 160 -SCREEN_HEIGHT_PX EQU 144 - -BG_MAP_WIDTH EQU 32 -BG_MAP_HEIGHT EQU 32 - -TILE_WIDTH EQU 8 - - -; movement -STEP_SLOW EQU 0 -STEP_WALK EQU 1 -STEP_BIKE EQU 2 -STEP_LEDGE EQU 3 -STEP_ICE EQU 4 -STEP_TURN EQU 5 -STEP_BACK_LEDGE EQU 6 -STEP_WALK_IN_PLACE EQU 7 - +INCLUDE "constants/pokemon_data_constants.asm" +INCLUDE "constants/misc_constants.asm" |