diff options
Diffstat (limited to 'maps/AzaleaTown.asm')
-rw-r--r-- | maps/AzaleaTown.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index aba022cad..ef9a68221 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -14,9 +14,9 @@ AzaleaTown_MapScripts: db 3 ; scene scripts - scene_script .DummyScene0 - scene_script .DummyScene1 - scene_script .DummyScene2 + scene_script .DummyScene0 ; SCENE_AZALEATOWN_0 + scene_script .DummyScene1 ; SCENE_AZALEATOWN_1 + scene_script .DummyScene2 ; SCENE_AZALEATOWN_2 db 1 ; callbacks callback MAPCALLBACK_NEWMAP, .Flypoint @@ -100,7 +100,7 @@ AzaleaTownRivalBattleScript: applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER - setscene 0 + setscene SCENE_AZALEATOWN_0 waitsfx playmapmusic end @@ -168,7 +168,7 @@ AzaleaTownCelebiScene: setflag ENGINE_FOREST_IS_RESTLESS clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS - setscene 0 + setscene SCENE_AZALEATOWN_0 closetext end @@ -467,9 +467,9 @@ AzaleaTown_MapEvents: warp_event 2, 11, 4, ILEX_FOREST_AZALEA_GATE db 3 ; coord events - coord_event 5, 10, 1, AzaleaTownRivalBattleScene1 - coord_event 5, 11, 1, AzaleaTownRivalBattleScene2 - coord_event 9, 6, 2, AzaleaTownCelebiScene + coord_event 5, 10, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene1 + coord_event 5, 11, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene2 + coord_event 9, 6, SCENE_AZALEATOWN_2, AzaleaTownCelebiScene db 9 ; bg events bg_event 19, 9, BGEVENT_READ, AzaleaTownSign |