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AgeCommit message (Collapse)Author
2015-02-02Mobile trade incbins and coordinate macros.yenatch
2015-01-27Get rid of one-byte incbins in sound data.yenatch
2015-01-27Add a "mobile" directive for dummied-out mobile adapter functions.yenatch
2015-01-20Move around some more macros.yenatch
2015-01-20Start moving relevant macros into macros/text.asm.yenatch
2015-01-20Merge pull request #268 from yenatch/masterBryan Bishop
remove preprocessor
2015-01-20Get rid of the preprocessor.yenatch
extras is no longer required to build.
2015-01-20Stop using the preprocessor.yenatch
2015-01-19wowyenatch
2015-01-19hVBlankyenatch
2015-01-01Some mobile pseudoconstant.yenatch
2015-01-01Glossed over a couple predefs.yenatch
2015-01-01Tripped over a mobile jumptable.yenatch
2015-01-01More labels in code and some mobile datatracking.yenatch
2014-12-29Rename some graphics to avoid collisions later.yenatch
chris.5x7.2bpp and chris.7x7.2bpp would probably both end up as chris.png.
2014-12-29Fix more static banks (trainers, mobile graphics).yenatch
2014-12-29Use "- $ff00" instead of "& $ff" when dealing with hram.yenatch
2014-12-29Recombine the event engine objects.yenatch
They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom. They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless.
2014-12-28Replace pointless $FF00+$xx with $ffxx.yenatch
2014-12-28More mobile subfunctions.yenatch
2014-12-28Mystery Gift graphics labels.yenatch
2014-12-26Some wram labels in map connection code.yenatch
2014-12-26Fix static banks for save text and bedroom poster scripts.yenatch
2014-12-26Fix a static bank in map header code.yenatch
2014-12-26Pick off references in misc/crystal_misc.asm.yenatch
2014-12-26Reference name input character sets.yenatch
2014-12-26More unknown mobile code and MIN_LEVEL.yenatch
2014-12-11Merge remote-tracking branch 'kanzure/master'yenatch
2014-12-11Don't require pip.yenatch
2014-12-11Dump a big mobile text table.yenatch
2014-12-04Get rid of incbins in bank $77.yenatch
This includes the diploma and related assets.
2014-12-03Fix padding in gfx/misc/pokegear.2bpp.lz.yenatch
2014-12-03Use the "next" directive in the credits.yenatch
2014-12-03Miscellaneous mobile incbins.yenatch
2014-12-03Fix some incbins near Magikarp length code.yenatch
Also clean up the comments a little.
2014-11-15Update IRC links.IIMarckus
2014-11-12Merge pull request #265 from Bradley-Plus/masterBryan Bishop
Clean up INSTALL.md
2014-11-12Update INSTALL.mdBradley Carpenter
2014-11-12Update INSTALL.mdBradley Carpenter
2014-11-12Update INSTALL.mdBradley Carpenter
2014-11-12Update INSTALL.mdBradley Carpenter
2014-11-12Update INSTALL.mdBradley Carpenter
2014-11-07Fix some static addresses in pic animations.yenatch
2014-10-26Labels for day of week siblings.IIMarckus
2014-10-24Fix bad merge.IIMarckus
2014-10-24More comments and labels for ball catch rates.IIMarckus
2014-10-23Merge remote-tracking branch 'xcrystal/master' into masteryenatch
Conflicts: battle/ai/scoring.asm main.asm
2014-10-22Add commentary and labels to AI stuffxCrystal
Name some labels and add lots of commentary to AI stuff, including most AIScoring_Smart sublayers.
2014-10-22Revert "nothing"xCrystal
This reverts commit 201f56b3e91ec3567ad011ecdea356bee56d7316.
2014-10-22nothingxCrystal