Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-18 | Make the map setup commands match the actual function names better | mid-kid | |
These functions used as map setup commands are used in other places, too, so I can't prefix them under the same. The names should match except I won't repeat "map" in a map setup command name. | |||
2019-10-21 | Fix some mobile script and map sign things | mid-kid | |
2019-04-19 | Identify some more WRAM labels | Rangi | |
2018-12-09 | Format music macros like movement macros | Rangi | |
2018-11-21 | Define first_music_cmd | mid-kid | |
This replaces the uses of $d0 in the audio engine with proper constants. | |||
2018-11-20 | Fix usage of endchannel_cmd | mid-kid | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-29 | Make reviewed fixes; standardize on " + " | Rangi | |
2018-06-25 | Remove more triple newlines | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-05 | Fix DangetSoundHigh -> DangerSoundHigh | mid-kid | |
2018-06-04 | Clean up PlayDanger | mid-kid | |
2018-06-04 | Use structure constants for channel_struct | mid-kid | |
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵ | Remy Oukaour | |
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm | |||
2018-01-11 | Use maskbits some more | Remy Oukaour | |
2018-01-03 | WRAM1_Begin -> wd000 | Adelaide Walter | |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal | |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-16 | Ad some more constants for meaningful audio WRAM bits | Remy Oukaour | |
2017-12-15 | Move data/audio/ back into audio/ | Remy Oukaour | |
Keep trainer data together | |||
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2017-12-11 | More consistent data tables | Remy Oukaour | |
2017-12-11 | Move more data tables into data/ files. | Remy Oukaour | |
2017-12-10 | Consistent code formatting: no redundant `a`s and spaces after commas | Remy Oukaour | |
2017-12-09 | Start organizing WRAM | Remy Oukaour | |
- Use db and dw when they're more meaningful than ds 1/2 - Use unions to group related labels | |||
2017-12-09 | More constants | Remy Oukaour | |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT | |
2016-07-29 | pitchoffset macro to replace forceoctave | PikalaxALT | |
2016-05-11 | Placeholder non-generic names for engine/color functions | pikalaxalt | |
2016-05-10 | No more unknownmusic | pikalaxalt | |
2016-05-10 | Pitch wheel | pikalaxalt | |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-01 | Battle animation annotations | PikalaxALT | |
2016-01-27 | Fix marts using hard-coded bank number | PikalaxALT | |
2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT | |
2015-12-23 | Battle anims | PikalaxALT | |
2015-12-08 | More battle tower shenanigans | PikalaxALT | |
2015-12-07 | audio flag constants | PikalaxALT | |