summaryrefslogtreecommitdiff
path: root/battle/core.asm
AgeCommit message (Expand)Author
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-17Add commented numbers to map/group constantsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-14Replaced "ldtile" and "dwtile" with the "tile" equs macroPikalaxALT
2015-10-12Happiness and Mystery Gift constantsPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-10-07Labeling of AI item and wild encounter functionsPikalaxALT
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-10-04soft resetPikalaxALT
2015-09-06changed varlabels for multiply- and divide-func, renamed battletext-labelsJimB16
2015-09-04changed more labelsJimB16
2015-08-25change more labelssJimB16
2015-08-23changed labels and added commentsJimB16
2015-08-19Add labels for link battle scores.yenatch
2015-07-25Macro update, roam mon annotationsPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
2015-07-22Various annotationsPikalaxALT
2015-07-21Move radio code to its own filePikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-06-26Labels for the heal machine; spriteface constants.yenatch
2015-06-23Remove trailing newlines.IIMarckus
2015-06-11Labels for "sent some to mom" text.IIMarckus
2015-06-07Updated text pointer in line 5746.Scott Norton
2015-02-11Comment PrintTempMonStats.yenatch
2015-02-11Use PartyMon labels in GetPartyParamLocation arguments.yenatch
2015-02-10Fix a bunch of palette copying errors and wram bank conflicts.yenatch
2015-02-10Blindly use wram labels for everything except mobile, part 1.yenatch
2015-02-02Inconsequential bank ref in battle graphics code.yenatch
2014-08-13Better trainer AI comments and finish off trainer attributes.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-06-23More comments and constants in move effect command code.yenatch
2014-06-23More PartyMon labels for relative addressing.yenatch
2014-06-18Residual damage, battle text labels, pic predefs.yenatch
2014-06-17Fix some misnamed substatus constants.yenatch
2014-06-17Contest battle type and comment the battle menu.yenatch
2014-06-16Name the UpdateEnemyHUD predef.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
2014-06-14Name and comment the trainer party reader.yenatch
2014-06-14Rename _GetBattleVar -> GetBattleVarAddr.yenatch
2014-06-13Battle type constants in the wild.yenatch
2014-06-13More battle code cleanup.yenatch
2014-06-12Consolidate monster structs in wram and sram.yenatch