summaryrefslogtreecommitdiff
path: root/battle/effect_commands.asm
AgeCommit message (Collapse)Author
2013-09-09split protect and endure effects into battle/effects/yenatch
2013-09-09comment protect and endure move effectsyenatch
2013-09-09split curse effect into battle/effects/curse.asmyenatch
2013-09-08ItemIsMail and comment thief move effectyenatch
2013-09-08comment arena trap move effect asmyenatch
2013-09-08comment nightmare move effect asmyenatch
2013-09-08comment defrost move effect asmyenatch
2013-09-08comment curse move effect asmyenatch
2013-08-31rename FarBattleTextBox to StdBattleTextBoxyenatch
that's it for bad Far usage
2013-08-30rename RNG to Randomyenatch
also fix 'Far' naming scheme for BattleRandom this was a long time coming
2013-08-09hidden power type/power calculationyenatch
2013-07-29fill out bank f moreyenatch
2013-07-10rst $28 -> JumpTableyenatch
2013-07-10start using relevant constants in wram.asmyenatch
2013-06-13use stat constants in statdown commandsyenatch
2013-06-13comment statdown move commandyenatch
2013-05-03Fix a wram mislabel (EnemyDisabledMove)yenatch
2013-05-03more move effect cleanupyenatch
2013-05-03move effect cleanupyenatch
2013-05-03bank 0 battle functionsyenatch
2013-04-30dump item attributesyenatch
2013-04-29BaseStats is now BaseDatayenatch
2013-04-27more effect constantsyenatch
2013-04-25there is no Move0yenatch
2013-04-25implement move effect constantsyenatch
2013-04-20Enemy screensyenatch
2013-04-20damagecalc is actually damagestats; itemmultiplier is actually damagecalcyenatch
2013-04-20Clarify species-item boost functionsyenatch
2013-04-20effect command cleanupyenatch
-weather and badge type boosts
2013-04-08minor wram fixesyenatch
2013-03-27All local addresses in bank d have labelsyenatch
2013-03-27Moves that don't make sense are actually effect idsyenatch
2013-03-27More battletextsyenatch
2013-03-27no more incbins in bank dyenatch
2013-03-27Identify more move effect commandsyenatch
2013-03-26Move effect commands dumpyenatch