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battle
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effect_commands.asm
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Author
2013-09-09
split protect and endure effects into battle/effects/
yenatch
2013-09-09
comment protect and endure move effects
yenatch
2013-09-09
split curse effect into battle/effects/curse.asm
yenatch
2013-09-08
ItemIsMail and comment thief move effect
yenatch
2013-09-08
comment arena trap move effect asm
yenatch
2013-09-08
comment nightmare move effect asm
yenatch
2013-09-08
comment defrost move effect asm
yenatch
2013-09-08
comment curse move effect asm
yenatch
2013-08-31
rename FarBattleTextBox to StdBattleTextBox
yenatch
that's it for bad Far usage
2013-08-30
rename RNG to Random
yenatch
also fix 'Far' naming scheme for BattleRandom this was a long time coming
2013-08-09
hidden power type/power calculation
yenatch
2013-07-29
fill out bank f more
yenatch
2013-07-10
rst $28 -> JumpTable
yenatch
2013-07-10
start using relevant constants in wram.asm
yenatch
2013-06-13
use stat constants in statdown commands
yenatch
2013-06-13
comment statdown move command
yenatch
2013-05-03
Fix a wram mislabel (EnemyDisabledMove)
yenatch
2013-05-03
more move effect cleanup
yenatch
2013-05-03
move effect cleanup
yenatch
2013-05-03
bank 0 battle functions
yenatch
2013-04-30
dump item attributes
yenatch
2013-04-29
BaseStats is now BaseData
yenatch
2013-04-27
more effect constants
yenatch
2013-04-25
there is no Move0
yenatch
2013-04-25
implement move effect constants
yenatch
2013-04-20
Enemy screens
yenatch
2013-04-20
damagecalc is actually damagestats; itemmultiplier is actually damagecalc
yenatch
2013-04-20
Clarify species-item boost functions
yenatch
2013-04-20
effect command cleanup
yenatch
-weather and badge type boosts
2013-04-08
minor wram fixes
yenatch
2013-03-27
All local addresses in bank d have labels
yenatch
2013-03-27
Moves that don't make sense are actually effect ids
yenatch
2013-03-27
More battletexts
yenatch
2013-03-27
no more incbins in bank d
yenatch
2013-03-27
Identify more move effect commands
yenatch
2013-03-26
Move effect commands dump
yenatch
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