index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
constants.asm
Age
Commit message (
Expand
)
Author
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-17
Restructured functions in main.asm to resemble the home functions they clone
PikalaxALT
2015-07-22
Various annotations
PikalaxALT
2015-07-19
Finished the decoration attributes table
PikalaxALT
2015-07-15
More enumeration of constants, more annotations of scripts.
PikalaxALT
2015-07-03
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ...
Scott Norton
2015-06-23
Begin enumerating std_scripts constants.
IIMarckus
2015-06-23
Remove trailing newlines.
IIMarckus
2014-02-03
Move remaining constants into constants/{misc,pokemon_data}_constants.asm
yenatch
2014-02-02
Move rst constants into macros.asm
yenatch
2014-01-05
move type constants into constants/type_constants.asm
yenatch
2014-01-05
clean up type constants
yenatch
2013-12-19
battle animation constants
yenatch
2013-11-28
redone landmarks, now with constants
yenatch
2013-11-27
split wram constants out of constants.asm
yenatch
2013-11-27
macros come first since theyre used to define constants
yenatch
2013-11-22
version-sensitive objects for egg moves and evos/attacks
yenatch
2013-11-07
split sfx constants out of music constants
yenatch
2013-09-11
move wram constants into constants.asm; make all labels use :s
yenatch
2013-09-10
move gbhw.asm and hram.asm to constants.asm
yenatch
2013-09-07
rename BUTTON_A and BUTTON_B constants to A_BUTTON and B_BUTTON
yenatch
2013-09-03
split macros out from constants.asm into macros.asm
yenatch
2013-08-31
bg map width/height constants
yenatch
2013-08-27
engine flag constants
yenatch
2013-08-24
battle init and battle transition predefs
yenatch
2013-08-23
first event flag constants
yenatch
2013-08-16
dt: three-byte value
yenatch
2013-08-15
CheckContestMon and a couple labels in bank 0
yenatch
2013-08-03
more predef constants
yenatch
2013-08-03
comment more battle ui
yenatch
2013-07-10
rst $28 -> JumpTable
yenatch
2013-07-10
version constant
yenatch
2013-07-10
start using relevant constants in wram.asm
yenatch
2013-06-27
DoPlayerMovement and recomment ow surfing checks
yenatch
2013-06-17
move constants files into constants/
yenatch
2013-06-10
split out constants
yenatch
2013-05-22
Disassemble Kris's PC.
IIMarckus
2013-05-07
portraitm_ail -> portraitmail
yenatch
2013-05-06
residual status constants
yenatch
2013-05-04
flag constants
yenatch
2013-05-04
unused move effect constants are apparently used by the ai
yenatch
2013-05-03
arena trap substatus
yenatch
2013-05-03
move effect cleanup
yenatch
2013-05-03
easier-to-use status constants
yenatch
2013-05-02
sfx constants
yenatch
2013-05-01
elevator floor constants
yenatch
2013-04-30
item attribute constants
yenatch
2013-04-29
i have a clue what most of this does
yenatch
2013-04-29
More labels in LoadEnemyMon
yenatch
2013-04-29
getname functions
yenatch
[next]