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path:
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constants
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battle_tower_constants.asm
Age
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Author
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-03-04
Verify data table sizes with table_width and assert_table_length macros
Rangi
2021-02-04
Battle Tower: fix typo in constant (PROGESS -> PROGRESS)
Fredrik Ljungdahl
2020-06-21
Remove some more raw addresses
Rangi
2019-03-10
Rename more script commands for consistency and predictability
Rangi
2019-01-02
Clean up some Odd Egg and Battle Tower code and data
Rangi
2018-04-01
Fix file permissions
mid-kid
2018-02-25
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-02-22
Pkmn -> Mon
mid-kid
2018-01-31
const_def N
Rangi
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-14
More Battle Tower map script constants, fewer raw hex values
Remy Oukaour
2018-01-10
More maskbits
Remy Oukaour
2018-01-10
Constant swap explains this Battle Tower bug
Remy Oukaour
2018-01-09
Clearer Battle Tower code
Remy Oukaour
2017-12-15
Move more main.asm code into individual files
Remy Oukaour
2017-12-15
Move all misc/ and unknown/ files to meaningful directories
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-11-19
Labelled some battle tower-related functions
mid-kid
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-08
More battle tower shenanigans
PikalaxALT
2015-11-26
Battle Tower scripts and text labels
PikalaxALT
2015-11-03
Battle Tower
PikalaxALT