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path: root/constants/sprite_anim_constants.asm
AgeCommit message (Expand)Author
2021-05-30Move the dbbw, dbww, and dbwww macros to legacyRangi
2021-03-04Define more struct offset constants with rsreset instead of const_defRangi
2021-03-04Verify data table sizes with table_width and assert_table_length macrosRangi
2020-11-08Rename "dummy game" to "memory game"Rangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-08-27GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLEmid-kid
2020-08-27Fix some constants surrounding sprite animationsmid-kid
2020-06-16[in progress] Harmonize more constant and data files with pokegoldRangi
2018-04-01Update file paths in constants/ and docs/mid-kid
2018-01-19wiggle → wobbleRemy Oukaour
2018-01-15Group unused dataRemy Oukaour
2018-01-15G/S does use this OAM data: https://i.imgur.com/KdIhKKk.pngRemy Oukaour
2018-01-12Merge branch 'patch' of https://github.com/mid-kid/pokecrystalRemy Oukaour
2018-01-12Label frameset 09mid-kid
2018-01-03Better namesRemy Oukaour
2018-01-02Use constantsRemy Oukaour
2018-01-02Identify more G/S intro OAM dataRemy Oukaour
2018-01-02One more G/S intro OAM identifiedRemy Oukaour
2018-01-02Align commentsRemy Oukaour
2018-01-02More G/S intro OAM documentationRemy Oukaour
2018-01-021-based EZ Chat cursor data indexesRemy Oukaour
2018-01-02More sprite anim documentationRemy Oukaour
2018-01-02Document more sprite anim dataRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour