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Author
2017-12-15
Copy pokered's organization some more, with further constant and data files
Remy Oukaour
2017-12-15
Move all misc/ and unknown/ files to meaningful directories
Remy Oukaour
2017-12-15
Move some misc/ files into meaningful directories
Remy Oukaour
2017-12-15
Move data/audio/ back into audio/
Remy Oukaour
2017-12-15
Move predef/ files into engine/
Remy Oukaour
2017-12-15
Start documenting effect commands
Remy Oukaour
2017-12-14
Split items/ and trainers/ into their data/ and engine/ components
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-13
Fix the spelling of Thursday
surskitty
2017-12-13
Rename the Onix trade house to match the rest
Remy Oukaour
2017-12-13
Use constants for gender ratios
Remy Oukaour
2017-12-12
Document more bugs
Remy Oukaour
2017-12-12
Remove unused constant
Remy Oukaour
2017-12-12
Merge branch 'master' of https://github.com/pret/pokecrystal
Remy Oukaour
2017-12-12
Document bugs and glitches
Remy Oukaour
2017-12-12
Define constants for collision types
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-12
Identify some SPRITE_ANIM_FRAME_IDX_* constants
Remy Oukaour
2017-12-12
Separate sprite constants and sprite-related data constants, like Pokémon an...
Remy Oukaour
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-11
Comments distinguish "move effects" and "effect commands"
Remy Oukaour
2017-12-11
Add member constants for the base data struct, same as most other structs
Remy Oukaour
2017-12-11
Map dimensions are separate from other constants, same as pokemon_constants v...
Remy Oukaour
2017-12-11
Move more data tables into data/ files.
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
2017-12-11
Add constants for time-of-day boundaries
Remy Oukaour
2017-12-11
tilemap → tileset
Remy Oukaour
2017-12-11
Document macros/map.asm
Remy Oukaour
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-12-10
Rename tilesets, consistent with constant names
Remy Oukaour
2017-12-10
Use new palette constants
Remy Oukaour
2017-12-10
Define more palette constants
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2017-12-09
Add constants for battle object colors
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
More constants
Remy Oukaour
2017-12-09
Separate file for mobile constants
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-12-06
Merge pull request #404 from surskitty/master
yenatch
2017-11-30
Label all of PARTYMENUACTION_*
mid-kid
2017-11-29
Fix some SPRITE_ANIM_FRAMESET_ constants
mid-kid
2017-11-27
Constants for Rocket Grunt rosters.
surskitty
2017-11-20
Move all of constants/sram_constants.asm into sram
mid-kid
2017-11-19
Labelled some battle tower-related functions
mid-kid
2017-11-18
SelfDestruct -> Selfdestruct
mid-kid
2017-11-15
Clean up labels in battle/moves/move_effects.asm
mid-kid
2017-10-28
Fix WATERTILE/WALLTILE constants
pfero
2017-06-24
Fix a misleading define for SLP
yenatch
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
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