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moves
Age
Commit message (
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Author
2020-07-08
Eliminate enum: use const instead, with case-by-case parallel const implement...
Rangi
2020-07-06
add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constan...
Rangi
2020-05-07
Clean up some percentage values
Rangi
2020-03-21
Add suffixes to some constants to avoid ambiguity
Rangi
2020-01-05
Identify "branch" labels in battle animations
Rangi
2019-02-16
Document wBattleAnimFlags
mid-kid
2018-11-25
Rename "feet and head follow" commands
mid-kid
2018-11-20
Cosmetic fixes
mid-kid
2018-08-17
CheckDestinyBond -> CheckFaint
mid-kid
2018-07-12
SFX_UNKNOWN_7F → SFX_TOXIC
Rangi
2018-07-04
Miscellaneous reorganization fixes
Rangi
2018-06-25
Keep more data/ INCLUDEs with relevant routines
Rangi
2018-06-24
Remove all address comments
mid-kid
2018-06-12
Note which labels are only needed for locating banks (relevant to issue #485)
Rangi
2018-05-05
fix-various-little-things
mid-kid
2018-04-04
Rename some battle commands
mid-kid
2018-04-04
Label BattleCommand_BeatUpFailText
mid-kid
2018-04-04
Label bidefailtext
mid-kid
2018-01-28
Clarify TM/HM move/enum correspondence
Rangi
2018-01-26
Move power data belongs in data/moves/
Rangi
2018-01-19
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
Remy Oukaour
2018-01-19
wiggle → wobble
Remy Oukaour
2018-01-12
Label more ANIM_OBJ_* constants
Remy Oukaour
2018-01-11
Full sentences
Remy Oukaour
2018-01-10
No romaji
Remy Oukaour
2018-01-10
Comment on the original function of move grammar
Remy Oukaour
2018-01-10
Arrays end with -1, not $ff
Remy Oukaour
2018-01-09
Move battle engine data into data/
Remy Oukaour
2017-12-29
Fix anim_obj x/y values
yenatch
2017-12-27
Remove redundant data/ filename prefixes
Remy Oukaour
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour