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2021-03-22Verify uneven list sizes with list_start, li, and assert_list_length macrosRangi
This was discussed in #815
2021-03-04Verify data table sizes with table_width and assert_table_length macrosRangi
This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2020-06-16Harmonize some more symbols with pokegoldRangi
2019-08-27Fix swapped comments in data/trainers/dvs.asmRyan Tandy
Bugsy has trainer class id 3 and his DVs are 9/8/8/8. Whitney has trainer class id 2 and her DVs are 8/8/8/8.
2018-08-31Fix #537: Palettes generated from PNGs use .gbcpal directly.Rangi
This avoids overwriting a .pal file from a .png with the same name. It also prevents people from trying to edit generated .pal files.
2018-08-07Consistency with order of constant commentsmid-kid
2018-06-25Keep more data/ INCLUDEs with relevant routinesRangi
2018-06-25Single newline at the end of filesRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-25Remove even more address commentsmid-kid
That should be all of them this time
2018-06-24Remove all address commentsmid-kid
2018-06-06Use dnRangi
2018-06-06Specify DVs individuallyRangi
2018-05-05Combine bit flags with | not +Rangi
2018-04-01Fix file permissionsmid-kid
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird.
2018-02-26Document more quirks and bugsRangi
2018-02-25NO_ITEM == 0Rangi
2018-02-15Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # maps/KrissHouse2F.asm
2018-02-04Fix more w-izing edge cases.luckytyphlosion
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
2018-01-31No need for ==== linesRangi
2018-01-31Align columnsRangi
2018-01-31More compact trainer dataRangi
2018-01-31Compact trainer dataRangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-22wUnlockedUnowns engine flag constantsRangi
Use local labels for "End"ings
2018-01-18Missing commentRemy Oukaour
2018-01-18Remove trailing whitespaceRemy Oukaour
2018-01-10Arrays end with -1, not $ffRemy Oukaour
2018-01-09More commentsRemy Oukaour
Fix some constants
2018-01-09Simpler commentsRemy Oukaour
2018-01-09Indent with tabsRemy Oukaour
2018-01-09Move battle engine data into data/Remy Oukaour
IsJohtoGymLeader → IsGymLeader
2018-01-06Organize mobile/battle_tower_*.asm data and codeRemy Oukaour
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-15Move data/audio/ back into audio/Remy Oukaour
Keep trainer data together
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
Move some data into a pokemon/ subdirectory