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2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove more address commentsRangi
2018-06-24Remove address commentRangi
2018-06-24Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # engine/items/mart.asm
2018-06-25Remove even more address commentsmid-kid
That should be all of them this time
2018-06-24Remove all address commentsmid-kid
2018-06-24Unreferenced_53d84 → Unreferenced_MonPicBanks from pokegold-spaceworldRangi
2018-06-12Note which labels are only needed for locating banks (relevant to issue #485)Rangi
2018-06-06Use dnRangi
2018-06-06Specify DVs individuallyRangi
2018-06-05Merge pull request #517 from mid-kid/masteryenatch
Some fixes all around
2018-06-05Fix other unused shiny check labelyenatch
2018-06-04Use structure constants for channel_structmid-kid
2018-05-23Identify more sprite move data flag bitsRangi
2018-05-23Identify USE_OBP1_FRangi
2018-05-23WALKS_ON_WATER → SWIMMINGRangi
2018-05-23More sprite movement data flag constantsRangi
2018-05-23Use known sprite movement data flag constantsRangi
2018-05-23Start improving sprite movement engine (to do: identify bit flags)Rangi
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-19Correct commentRangi
2018-05-18Constants for PC menu indexesRangi
'db ' -> 'db '
2018-05-06Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-05-06'rept' is not indentedRangi
2018-05-05Combine bit flags with | not +Rangi
2018-05-05Explicit NO_LIMITS instead of 0Rangi
2018-05-05Use explicit HELD_NONE, not 0Rangi
2018-05-05fix-various-little-thingsmid-kid
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™.
2018-04-09Merge pull request #503 from Rangi42/masteryenatch
Factor wMisc into meaningful parts; move most code out of home.asm
2018-04-05Use Stadium 2 Egg Group namesmid-kid
Out of the current two most prevalent official conventions, this one was chosen, because they're used in a direct counterpart to this game, and thus feel more accurate.
2018-04-05GENDERLESS -> GENDER_UNKNOWNmid-kid
This is how they're called in official sources, and it fits better with the other `GENDER_` constants.
2018-04-04Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-04-04Merge pull request #505 from mid-kid/battlecommandsyenatch
Battle command fixes
2018-04-04Rename some battle commandsmid-kid
`hittarget` was misleading, as it doesn't actually "hit" the target, it only plays the animation. As such, I've renamed it to `moveanim`. `checkfaint` has nothing to do with checking if the user or target has fainted, instead, it applies wCurDamage onto the target's HP, hitting the substitute if applicable. I've renamed the command to `applydamage` and all of its subfunctions accordingly.
2018-04-04Label BattleCommand_BeatUpFailTextmid-kid
2018-04-04Label bidefailtextmid-kid
This "unknown" battle command is actually used to give the proper fail message to bide.
2018-04-04Use 'elif' moreRangi
2018-04-01Fix file permissionsmid-kid
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird.
2018-03-19Relabel some map-related WRAMRangi
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608} wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList}
2018-02-26* BillPhoneGeneriText -> BillPhoneGenericTextRangi
* data/phone/text/trainers1.asm -> data/phone/text/trainers.asm * ,ROM -> , ROM0
2018-02-26Document more quirks and bugsRangi
2018-02-25Mention "HAUNTED HOUSE" (resolves #492)Rangi
2018-02-25ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)Rangi
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25Pokecom Center Admin Room -> OfficeRangi
2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm
2018-02-25Merge pull request #477 from mid-kid/masteryenatch
Medium-sized cleanups
2018-02-25* Remove rept 4 (fa3192e)Rangi
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46) * More meaningful egg group names (0eeb00d)
2018-02-25Format map object attributes like trainer attributes, in preparation for bit ↵Rangi
flag constants
2018-02-25NO_ITEM == 0Rangi
2018-02-25Sprite data values match GetSpriteLength return values and are not limited ↵Rangi
to multiples of 4
2018-02-22Pkmn -> Monmid-kid
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers.