Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-25 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm | |||
2018-02-22 | Pkmn -> Mon | mid-kid | |
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers. | |||
2018-02-20 | Fix | i0brendan0 | |
I did a dumb and used the wrong check instruction. Should actually work. | |||
2018-02-19 | Add Fix for Lock On Status Moves | i0brendan0 | |
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on. | |||
2018-02-05 | No redundant item effect labels | Rangi | |
2018-02-04 | Keep specials files together | Rangi | |
2018-02-04 | "chances" → "probabilities", since other files use that term and "changes" ↵ | Rangi | |
exists right next to it | |||
2018-02-03 | Sync _ | Rangi | |
2018-02-03 | Keep documentation in sync with new WRAM labels | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-01-30 | SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER | Rangi | |
(more precise, and encourages hacks to add more SWIM movements) | |||
2018-01-26 | Sync documentation with code | Rangi | |
2018-01-26 | Move-unique effect commands consistently go in engine/battle/move_effects/ | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-23 | Daisy offers "grooming", not "massage" | Rangi | |
2018-01-21 | Group engine/pokedex files | Remy Oukaour | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2017-12-28 | Document the Magikarp bug fix from PR #443 | Remy Oukaour | |
2017-12-28 | Document another Magikarp length bug. (to do: correct formula values) | Remy Oukaour | |
2017-12-28 | Specify which bugs are needed for backwards compatibility | Remy Oukaour | |
2017-12-28 | Document another bug | Remy Oukaour | |
Document fixes for design flaws GetForestTreeFrame is more like a design flaw than a bug/glitch (though it's really just calling out humorously bad code) | |||
2017-12-28 | Explain what bugs, glitches, and flaws are | Remy Oukaour | |
2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour | |
2017-12-27 | Move events/ to engine/events/ | Remy Oukaour | |
2017-12-26 | Keep memory map values in hardware_constants.asm | Remy Oukaour | |
2017-12-26 | Copy sram.asm's global start/end constants for wram.asm and vram.asm | Remy Oukaour | |
2017-12-26 | event/ → events/, and move some appropriate engine/ files there | Remy Oukaour | |
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour | |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-23 | Keep images within repo | Remy Oukaour | |
2017-12-22 | Correct directions | Remy Oukaour | |
2017-12-22 | Document one more graphical mistake | Remy Oukaour | |
2017-12-22 | Document a graphical error | Remy Oukaour | |
2017-12-21 | Include bugfix in comments | Remy Oukaour | |
2017-12-21 | Document one more bug | Remy Oukaour | |
2017-12-19 | Document two more bugs | Remy Oukaour | |
2017-12-17 | Auto-label more map scripts | Remy Oukaour | |
2017-12-15 | Document another bug | Remy Oukaour | |
Remove an unused file | |||
2017-12-15 | Document one more bug/oversight | Remy Oukaour | |
Move FleeMons table into data/ | |||
2017-12-14 | Document two more bugs | Remy Oukaour | |
2017-12-14 | Consistent "(with <routine>) in <file>" phrasing | Remy Oukaour | |
2017-12-14 | Use absolute links within repository | Remy Oukaour | |
2017-12-14 | Document two more bugs found by Crystal_ | Remy Oukaour | |
2017-12-14 | Friend Ball happiness for boxed Pokémon is not a bug | Remy Oukaour | |
2017-12-13 | Consistent **Fix:** notation | Remy Oukaour | |
2017-12-13 | Document more bugs and glitches | Remy Oukaour | |
Add a toc.py script to auto-generate tables of contents in Markdown files | |||
2017-12-13 | Add table of contents (might remove if it's too cumbersome to maintain) | Remy Oukaour | |
2017-12-12 | Missing close parenthesis | Remy Oukaour | |