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2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm
2018-02-22Pkmn -> Monmid-kid
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers.
2018-02-20Fixi0brendan0
I did a dumb and used the wrong check instruction. Should actually work.
2018-02-19Add Fix for Lock On Status Movesi0brendan0
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-05No redundant item effect labelsRangi
2018-02-04Keep specials files togetherRangi
2018-02-04"chances" → "probabilities", since other files use that term and "changes" ↵Rangi
exists right next to it
2018-02-03Sync _Rangi
2018-02-03Keep documentation in sync with new WRAM labelsRangi
2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-01-30SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDERRangi
(more precise, and encourages hacks to add more SWIM movements)
2018-01-26Sync documentation with codeRangi
2018-01-26Move-unique effect commands consistently go in engine/battle/move_effects/Rangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-21Group engine/pokedex filesRemy Oukaour
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-18More charmap and home/text.asm documentation for JP charsRemy Oukaour
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2017-12-28Document the Magikarp bug fix from PR #443Remy Oukaour
2017-12-28Document another Magikarp length bug. (to do: correct formula values)Remy Oukaour
2017-12-28Specify which bugs are needed for backwards compatibilityRemy Oukaour
2017-12-28Document another bugRemy Oukaour
Document fixes for design flaws GetForestTreeFrame is more like a design flaw than a bug/glitch (though it's really just calling out humorously bad code)
2017-12-28Explain what bugs, glitches, and flaws areRemy Oukaour
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-27Move events/ to engine/events/Remy Oukaour
2017-12-26Keep memory map values in hardware_constants.asmRemy Oukaour
2017-12-26Copy sram.asm's global start/end constants for wram.asm and vram.asmRemy Oukaour
2017-12-26event/ → events/, and move some appropriate engine/ files thereRemy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-25Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵Remy Oukaour
$100` or `X >> 8` and `X & $ff`
2017-12-23Keep images within repoRemy Oukaour
2017-12-22Correct directionsRemy Oukaour
2017-12-22Document one more graphical mistakeRemy Oukaour
2017-12-22Document a graphical errorRemy Oukaour
2017-12-21Include bugfix in commentsRemy Oukaour
2017-12-21Document one more bugRemy Oukaour
2017-12-19Document two more bugsRemy Oukaour
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-15Document another bugRemy Oukaour
Remove an unused file
2017-12-15Document one more bug/oversightRemy Oukaour
Move FleeMons table into data/
2017-12-14Document two more bugsRemy Oukaour
2017-12-14Consistent "(with <routine>) in <file>" phrasingRemy Oukaour
2017-12-14Use absolute links within repositoryRemy Oukaour
2017-12-14Document two more bugs found by Crystal_Remy Oukaour
2017-12-14Friend Ball happiness for boxed Pokémon is not a bugRemy Oukaour
2017-12-13Consistent **Fix:** notationRemy Oukaour
2017-12-13Document more bugs and glitchesRemy Oukaour
Add a toc.py script to auto-generate tables of contents in Markdown files
2017-12-13Add table of contents (might remove if it's too cumbersome to maintain)Remy Oukaour
2017-12-12Missing close parenthesisRemy Oukaour