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path: root/engine/battle/effect_commands.asm
AgeCommit message (Expand)Author
2018-06-04Merge branch 'master' of https://github.com/pret/pokecrystalmid-kid
2018-06-01Miscellaneous fixes in the use of _command constants.mid-kid
2018-05-23Start improving sprite movement engine (to do: identify bit flags)Rangi
2018-05-06'rept' is not indentedRangi
2018-04-05Use constants for bit/set/res moreRangi
2018-04-04Rename some battle commandsmid-kid
2018-04-04Label BattleCommand_BeatUpFailTextmid-kid
2018-04-04`endloop` loops back to critical itselfmid-kid
2018-04-04Label bidefailtextmid-kid
2018-04-04Comment SapHealthmid-kid
2018-02-04Consistent "X percent [+/- Y]" orderRangi
2018-02-04Sync code with wikiRangi
2018-02-03Keep documentation in sync with new WRAM labelsRangi
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-01-26Move-unique effect commands consistently go in engine/battle/move_effects/Rangi
2018-01-26Move power data belongs in data/moves/Rangi
2018-01-25More battle data in data/battle/Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...Rangi
2018-01-22Move type data to data/types/Rangi
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-10Battle data goes in data/battle/Remy Oukaour
2018-01-02No more mobile EQUS ret (replace with Stubbed_ + ret)xCrystal
2018-01-02Consistent predef function namesxCrystal
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour