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Author
2020-08-05
Use TRUE for hCGBPalUpdate
mid-kid
2020-08-03
Label some mobile battle screen functions
mid-kid
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
2020-07-13
Disassemble the final English debug ROM
Rangi
2020-07-05
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Rangi
2020-06-29
Identify more unnamed labels
Rangi
2020-06-21
Replace "Unreferenced" labels with "; unreferenced" comments
Rangi
2020-06-21
Remove some more raw addresses
Rangi
2020-06-20
pushd/popd are bash-only
Rangi
2020-06-17
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenS...
Rangi
2020-06-16
Harmonize engine/{battle, battle_anims, events, games} with pokegold
Rangi
2020-06-15
Undo incorrect comment
Rangi
2020-06-15
Adding 0 is pointless in CheckMimicUsed
Rangi
2020-06-13
Label some mobile addresses, and revise some comments
Rangi
2020-06-10
Remove address-related comment
Rangi
2020-05-18
Update some routine labels, including unreferenced ones
Rangi
2020-05-17
Miscellaneous cleanup noted in #709
Rangi
2020-05-07
Clean up some percentage values
Rangi
2020-04-23
Miscellaneous updates and corrections
Rangi
2020-03-21
Add suffixes to some constants to avoid ambiguity
Rangi
2020-02-28
Document a bug where Teleport cannot fail for wild Pokémon
Rangi
2020-02-21
Fix some comments and inmediates
mid-kid
2020-02-13
Standardize on lowercase Tilemap and Attrmap
mid-kid
2020-02-13
Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap
mid-kid
2020-02-13
OWFlash -> FlashFunction
mid-kid
2020-01-19
PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries
Rangi
2020-01-04
Add and simplify bugfixes in bugs_and_glitches.md (#664)
Colton G. Rushton
2019-10-20
Document Special Defense badge boost glitch (#651)
bbbbbbbbba
2019-10-20
#641 fixes and additions. (#646)
mid-kid
2019-06-30
Define constants for both battle transition tiles
Rangi
2019-04-09
TextBox -> Textbox
mid-kid
2019-03-03
More consistent formatting
Rangi
2019-03-03
Rename PlayerMonFaintHappinessMod
ISSOtm
2019-02-17
Update documentation:
Rangi
2019-02-16
Update to rgbds 0.3.8
Rangi
2019-01-12
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
Rangi
2019-01-06
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleSt...
Rangi
2019-01-05
Document a bugfix: 1/256 failure rate for 100% effect chance
Rangi
2018-12-31
Use battle menu flags
Rangi
2018-12-26
Fix comments around BANK() statements
mid-kid
2018-12-23
Fix issue #581 (random stuff ax6 noticed)
Rangi
2018-12-09
Merge pull request #578 from mid-kid/master
Rangi
2018-11-23
CalcStats -> CalcBattleStats
mid-kid
2018-11-21
Move BattleSideCopy to transform.asm
mid-kid
2018-11-18
Resolve issue #575: Rename text commands
Rangi
2018-11-05
text_jump → text_far
mid-kid
2018-10-21
Identify BATTLEACTION_D and _E (thanks, ax6)
Rangi
2018-09-16
wMonStatusFlags -> wDebugFlags
mid-kid
2018-09-09
Use existing bigdw macro
Rangi
2018-09-09
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
Rangi
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