Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-05 | Use TRUE for hCGBPalUpdate | mid-kid | |
2020-08-03 | Label some mobile battle screen functions | mid-kid | |
2020-07-21 | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | |
2020-07-13 | Disassemble the final English debug ROM | Rangi | |
2020-07-05 | Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc | Rangi | |
Also make .gitignore consistent with pokered | |||
2020-06-29 | Identify more unnamed labels | Rangi | |
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi | |
2020-06-21 | Remove some more raw addresses | Rangi | |
2020-06-20 | pushd/popd are bash-only | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-06-16 | Harmonize engine/{battle, battle_anims, events, games} with pokegold | Rangi | |
2020-06-15 | Undo incorrect comment | Rangi | |
2020-06-15 | Adding 0 is pointless in CheckMimicUsed | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2020-06-10 | Remove address-related comment | Rangi | |
2020-05-18 | Update some routine labels, including unreferenced ones | Rangi | |
2020-05-17 | Miscellaneous cleanup noted in #709 | Rangi | |
2020-05-07 | Clean up some percentage values | Rangi | |
2020-04-23 | Miscellaneous updates and corrections | Rangi | |
2020-03-21 | Add suffixes to some constants to avoid ambiguity | Rangi | |
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`) - `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`) - `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`) - `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`) This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.) | |||
2020-02-28 | Document a bug where Teleport cannot fail for wild Pokémon | Rangi | |
2020-02-21 | Fix some comments and inmediates | mid-kid | |
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2020-02-13 | Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap | mid-kid | |
Stupid name is stupid smh tbh fam. | |||
2020-02-13 | OWFlash -> FlashFunction | mid-kid | |
Match the other overworld move functions | |||
2020-01-19 | PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries | Rangi | |
2020-01-04 | Add and simplify bugfixes in bugs_and_glitches.md (#664) | Colton G. Rushton | |
Add extra fixes for bugs covered on Bulbapedia (and simplify others) | |||
2019-10-20 | Document Special Defense badge boost glitch (#651) | bbbbbbbbba | |
Document Special Defense badge boost glitch | |||
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-06-30 | Define constants for both battle transition tiles | Rangi | |
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-03-03 | More consistent formatting | Rangi | |
2019-03-03 | Rename PlayerMonFaintHappinessMod | ISSOtm | |
Seriously, mini-rant here: we were three to spend a couple hours trying to find something in this function that was completely unrelated to happiness... and apparently there's been far worse. :') Props to you guys for having been through this =D | |||
2019-02-17 | Update documentation: | Rangi | |
- Apply more edits from #595 - Move music ID behavior from the wiki to docs - Move assembly programming links from docs to the wiki - Describe why the TM item gaps exist | |||
2019-02-16 | Update to rgbds 0.3.8 | Rangi | |
2019-01-12 | Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank | Rangi | |
2019-01-06 | Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and ↵ | Rangi | |
BattleStartMessage | |||
2019-01-05 | Document a bugfix: 1/256 failure rate for 100% effect chance | Rangi | |
2018-12-31 | Use battle menu flags | Rangi | |
2018-12-26 | Fix comments around BANK() statements | mid-kid | |
Found a couple BANK()s that reference multiple labels. | |||
2018-12-23 | Fix issue #581 (random stuff ax6 noticed) | Rangi | |
2018-12-09 | Merge pull request #578 from mid-kid/master | Rangi | |
Fixes in the animation subsystem. | |||
2018-11-23 | CalcStats -> CalcBattleStats | mid-kid | |
Confusingly ambiguous name | |||
2018-11-21 | Move BattleSideCopy to transform.asm | mid-kid | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-10-21 | Identify BATTLEACTION_D and _E (thanks, ax6) | Rangi | |
2018-09-16 | wMonStatusFlags -> wDebugFlags | mid-kid | |
2018-09-09 | Use existing bigdw macro | Rangi | |
2018-09-09 | Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic | Rangi | |