Age | Commit message (Expand) | Author |
---|---|---|
2021-11-23 | Use ~X instead of $ff ^ X | Rangi |
2020-10-30 | UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims | Rangi |
2019-02-16 | Standardize on $ff ^ X for bitwise negating 8-bit values | Rangi |
2019-02-16 | Fix issues in review | mid-kid |
2019-02-15 | Anotate more of the battle anim subsystem | mid-kid |
2018-11-25 | Rename "feet and head follow" commands | mid-kid |
2018-06-25 | Single newline at the end of files | Rangi |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi |
2018-06-24 | Remove all address comments | mid-kid |
2018-04-01 | Fix file permissions | mid-kid |
2017-12-26 | Battle animation data is like sprite animation data | Remy Oukaour |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour |