Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-09 | Require rgbds 0.5.1 | Rangi | |
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB | |||
2021-04-19 | Use rgbds 0.5.0 | Rangi | |
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi | |
2020-11-01 | Identify some more labels, and make some more consistent | Rangi | |
2020-10-29 | Identify the remaining (non-mobile) uses of another WRAM union | Rangi | |
2020-07-01 | Identify more labels, and use the jumptable macro when possible | Rangi | |
2020-04-18 | Miscellaneous fixes, including one for the Pokédex design flaw by ax6 | Rangi | |
2020-04-04 | `dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr` | Rangi | |
2020-04-04 | Upgrade to rgbds 0.4.0 | Rangi | |
- fail for rgbds < 0.4.0 - `rst <Label>` - `ds <count>, <byte>` - `shift <N>` - ASCII "\r" - Sorted .sym file | |||
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2019-01-30 | Remove the nested UNION within battle WRAM | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-15 | More OAM coordinate consistency | Rangi | |
2018-06-25 | Use specific constants for overwritten text tiles | Rangi | |
2018-06-25 | Use charmap values | Rangi | |
2018-06-25 | No space between labels and bodies | Rangi | |
2018-06-24 | Remove all address comments | mid-kid | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-04-01 | Fix file permissions | mid-kid | |
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird. | |||
2018-03-14 | Organize the engine/ directory, take 2 | mid-kid | |
Renamed `game` to `games` and `menu` to `menus`. Moved some functions from `engine/routines/` to their fitting subdirectories. Made two new subdirectories: * engine/rtc: Contains all RTC-related things. Menus, hardware, misc functions. * engine/items: Contains all item-related things. Pack, item effects, other item handlers. |