Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-15 | Add table assertions to slot machine data | Rangi | |
2021-05-09 | Require rgbds 0.5.1 | Rangi | |
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB | |||
2021-04-19 | Use rgbds 0.5.0 | Rangi | |
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi | |
2020-11-08 | Rename "dummy game" to "memory game" | Rangi | |
2020-11-03 | More syncing with pokegold | Rangi | |
2020-11-01 | Identify some more labels, and make some more consistent | Rangi | |
2020-10-30 | Identify wSpriteAnimDict key constants | Rangi | |
2020-10-29 | Identify the remaining (non-mobile) uses of another WRAM union | Rangi | |
2020-10-28 | Identify more WRAM labels, and start a <X>_DummyFunction label convention | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-22 | Identify more sprite graphics and map object labels, and have consistent ↵ | Rangi | |
anonymous jumptable labels | |||
2020-10-05 | Identify more unnamed labels | Rangi | |
2020-10-04 | Identify more unnamed labels | Rangi | |
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-07-01 | Identify more labels, and use the jumptable macro when possible | Rangi | |
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi | |
2020-06-16 | Harmonize engine/{battle, battle_anims, events, games} with pokegold | Rangi | |
2020-05-07 | Clean up some percentage values | Rangi | |
2020-04-18 | Miscellaneous fixes, including one for the Pokédex design flaw by ax6 | Rangi | |
2020-04-04 | `dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr` | Rangi | |
2020-04-04 | Upgrade to rgbds 0.4.0 | Rangi | |
- fail for rgbds < 0.4.0 - `rst <Label>` - `ds <count>, <byte>` - `shift <N>` - ASCII "\r" - Sorted .sym file | |||
2020-03-21 | rgbds supports 'X - 1' instead of 'X + -1' | Rangi | |
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2020-02-13 | InitSpriteAnimStruct <-> _InitSpriteAnimStruct | mid-kid | |
These were the wrong way around, as the function in home should not be prefixed | |||
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-02-18 | Card Flip digits are shifted 1px up, not 2px left | Rangi | |
2019-02-16 | Eliminate some $xxxx values | Rangi | |
2019-02-16 | Update to rgbds 0.3.8 | Rangi | |
2019-01-30 | Remove the nested UNION within battle WRAM | Rangi | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-09-09 | Curr -> Cur | Rangi | |
2018-08-25 | Remove HRAM label address comments | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-15 | More OAM coordinate consistency | Rangi | |
2018-06-25 | Use specific constants for overwritten text tiles | Rangi | |
2018-06-25 | Use charmap values | Rangi | |
2018-06-25 | No space between labels and bodies | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-04-01 | Fix file permissions | mid-kid | |
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird. | |||
2018-03-14 | Organize the engine/ directory, take 2 | mid-kid | |
Renamed `game` to `games` and `menu` to `menus`. Moved some functions from `engine/routines/` to their fitting subdirectories. Made two new subdirectories: * engine/rtc: Contains all RTC-related things. Menus, hardware, misc functions. * engine/items: Contains all item-related things. Pack, item effects, other item handlers. |