Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-22 | Rename `GetPokedexEntryBank` to `HeavyBall_GetDexEntryBank` | Rangi | |
2021-11-23 | Use ~X instead of $ff ^ X | Rangi | |
2021-03-17 | Consistent labels for each nickname in RAM | Rangi | |
2021-03-04 | Verify data table sizes with table_width and assert_table_length macros | Rangi | |
This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739 | |||
2021-01-09 | Rename GetFarHalfword to GetFarWord | Rangi | |
Fixes #796 | |||
2020-12-23 | Rename some labels | Rangi | |
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789 | |||
2020-11-03 | Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile | Rangi | |
2020-11-03 | Identify some more uses of wBuffer1-6 | Rangi | |
2020-10-29 | Identify the remaining (non-mobile) uses of another WRAM union | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-04 | Identify some more unnamed labels | Rangi | |
2020-09-27 | Fix #769: document the Heavy Ball weight bank bug | Rangi | |
2020-08-03 | Better label 2D menu data | mid-kid | |
2020-06-22 | Identify some more labels | Rangi | |
2020-06-21 | Sync PokeFluteTerminator with pokegold | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-06-17 | Harmonize engine/{gfx, items, link, math} with pokegold | Rangi | |
2020-03-21 | Add suffixes to some constants to avoid ambiguity | Rangi | |
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`) - `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`) - `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`) - `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`) This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.) | |||
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-09-22 | Naming screen constants | Rangi | |
2018-08-26 | hQuotient is a four-byte buffer (fixes #558) | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-08-17 | Fix some StatUp-related labels | mid-kid | |
2018-07-29 | Add meaningful aliases for wd265 | Rangi | |
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants | |||
2018-06-25 | No space between labels and bodies | Rangi | |
2018-06-25 | Remove more triple newlines | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-12 | Note which labels are only needed for locating banks (relevant to issue #485) | Rangi | |
2018-05-06 | 'rept' is not indented | Rangi | |
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-03-14 | Organize the engine/ directory, take 2 | mid-kid | |
Renamed `game` to `games` and `menu` to `menus`. Moved some functions from `engine/routines/` to their fitting subdirectories. Made two new subdirectories: * engine/rtc: Contains all RTC-related things. Menus, hardware, misc functions. * engine/items: Contains all item-related things. Pack, item effects, other item handlers. |