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path: root/engine/menus/savemenu_copytilemapatonce.asm
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2020-05-16Format all CopyTilemapAtOnce variations the same wayRangi
2020-02-13Standardize on lowercase Tilemap and Attrmapmid-kid
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
2019-02-16Update to rgbds 0.3.8Rangi
2018-08-25Remove HRAM label address commentsRangi
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-06-24Remove all address commentsmid-kid
2018-03-25Organize the engine/ directory, take 3mid-kid
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines.