Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-05 | Tile constant makes more sense as negative | mid-kid | |
2022-04-05 | Cleanup Magic Numbers | vulcandth | |
2021-11-23 | Use compound assignment operators | Rangi | |
2021-04-19 | Use rgbds 0.5.0 | Rangi | |
2021-02-05 | Identify some more labels | Rangi | |
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi | |
2020-10-30 | Extract more RGB data to .pal files | Rangi | |
2020-10-30 | Identify wSpriteAnimDict key constants | Rangi | |
2020-10-28 | Replace many '; unused' with '; unreferenced' | Rangi | |
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-08-27 | Split engine/movie/intro.asm into itself and splash.asm | mid-kid | |
2020-08-27 | Move all splash screen files to gfx/splash | mid-kid | |
2020-08-05 | Use TRUE for hCGBPalUpdate | mid-kid | |
2020-07-01 | Identify more labels, and use the jumptable macro when possible | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-06-16 | crystal_intro.asm -> intro.asm | Rangi | |