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path: root/engine/movie/intro.asm
AgeCommit message (Collapse)Author
2022-04-05Tile constant makes more sense as negativemid-kid
2022-04-05Cleanup Magic Numbersvulcandth
2021-11-23Use compound assignment operatorsRangi
2021-04-19Use rgbds 0.5.0Rangi
2021-02-05Identify some more labelsRangi
2020-11-09Replace $0 with 0 for "ld l, a / ld h, 0" idiomRangi
2020-10-30Extract more RGB data to .pal filesRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-10-28Replace many '; unused' with '; unreferenced'Rangi
2020-08-27Fix some constants surrounding sprite animationsmid-kid
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27Split engine/movie/intro.asm into itself and splash.asmmid-kid
2020-08-27Move all splash screen files to gfx/splashmid-kid
2020-08-05Use TRUE for hCGBPalUpdatemid-kid
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-17Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵Rangi
OpenSRAM) To do: engine/{menus, overworld}
2020-06-16crystal_intro.asm -> intro.asmRangi