| Age | Commit message (Expand) | Author |
| 2021-05-30 | Add more comments to tileset palette animation functions | Rangi |
| 2021-03-24 | Sync some files with pokegold | Rangi |
| 2021-03-23 | Consistent comments in the tileset animation engine | Rangi |
| 2021-03-04 | Verify data table sizes with table_width and assert_table_length macros | Rangi |
| 2021-02-05 | Identify label BattleTowerFade.loop | Rangi |
| 2021-02-05 | Identify some more labels | Rangi |
| 2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi |
| 2020-10-06 | Update battle anim bg function comments, and identify more unnamed labels | Rangi |
| 2020-08-11 | Identify some time-related data | Rangi |
| 2020-07-01 | Identify more labels, and use the jumptable macro when possible | Rangi |
| 2020-06-17 | Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with poke... | Rangi |
| 2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid |
| 2020-02-13 | Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes | mid-kid |
| 2019-11-04 | Don't use colons for local labels in LoadSpecialMapPalette | Rangi |
| 2019-11-03 | Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE | Rangi |
| 2019-01-24 | Keep "paragraphs" of related code together | Rangi |
| 2018-09-16 | This isn't actually PAL_BG_ROOF | mid-kid |
| 2018-09-16 | Fix use of in LoadMansionPalette | mid-kid |
| 2018-09-09 | Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic | Rangi |
| 2018-08-25 | Use labels instead of constants for HRAM | Rangi |
| 2018-07-05 | TileAnimationPalette → AnimateWaterPalette | Rangi |
| 2018-06-24 | Fix triple newlines left over from removing address comments | Rangi |
| 2018-06-25 | Remove even more address comments | mid-kid |
| 2018-06-24 | Remove all address comments | mid-kid |
| 2018-04-04 | Fix snake_case filenames | mid-kid |
| 2018-03-25 | Organize the engine/ directory, take 3 | mid-kid |