index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
Age
Commit message (
Expand
)
Author
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
2018-01-01
Merge pull request #451 from yenatch/document-battle-anim-macros
yenatch
2018-01-01
AnimateEndOfExpBar palette constant
yenatch
2017-12-30
Merge pull request #450 from roukaour/master
yenatch
2017-12-30
Use input constants
Remy Oukaour
2017-12-29
bgrows → * BG_MAP_WIDTH
Remy Oukaour
2017-12-29
Clean up changes in 3c6c80f
xCrystal
2017-12-29
LY_BLANK and rLCDC constants
xCrystal
2017-12-29
slot_reel offset constants
xCrystal
2017-12-29
Consistently name unknown fields in macros/wram as Fieldxx
xCrystal
2017-12-29
Clean up .Jumptable: spaces
xCrystal
2017-12-28
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
Remy Oukaour
2017-12-28
Merge branch 'master' of https://github.com/pret/pokecrystal
Remy Oukaour
2017-12-28
endm -> ENDM
xCrystal
2017-12-28
Avoid unused labels
Remy Oukaour
2017-12-28
Consistent (x, y) coordinate formatting in map scripts
Remy Oukaour
2017-12-28
Fix accidentally renamed constant
xCrystal
2017-12-28
Consistent function name prefixes in slot machine code
xCrystal
2017-12-28
Suggest fixes to untranslated magikarp length filters
xCrystal
2017-12-28
More constants and documentation in slot machines
xCrystal
2017-12-28
Document design flaws
Remy Oukaour
2017-12-28
Rename pokemon animation files (fix #439)
Remy Oukaour
2017-12-28
Update Magikarp length documentation
xCrystal
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-28
Uppercase MACRO and EQU(S) according to the style guide
xCrystal
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-28
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
Remy Oukaour
2017-12-27
Use constant
Remy Oukaour
2017-12-27
Move more decoration data to data/
Remy Oukaour
2017-12-27
gfx/pokemon/animation.asm → engine/pic_animation.asm
Remy Oukaour
2017-12-27
Remove redundant data/ filename prefixes
Remy Oukaour
2017-12-27
Move events/ to engine/events/
Remy Oukaour
2017-12-26
Keep memory map values in hardware_constants.asm
Remy Oukaour
2017-12-26
Copy sram.asm's global start/end constants for wram.asm and vram.asm
Remy Oukaour
2017-12-26
Rename some sections
Remy Oukaour
2017-12-26
event/ → events/, and move some appropriate engine/ files there
Remy Oukaour
2017-12-26
Various cleanup
Remy Oukaour
2017-12-26
Name mail graphics
Remy Oukaour
2017-12-26
Battle animation data is like sprite animation data
Remy Oukaour
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour
2017-12-26
Remove unused label (last few commits resolve #434)
Remy Oukaour
2017-12-26
Rename: gfx/pics → gfx/pokemon
Remy Oukaour
2017-12-26
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
Remy Oukaour
2017-12-25
MAX_LEVEL = 255 should still compile
Remy Oukaour
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-25
Clean up color/palette code
Remy Oukaour
2017-12-24
Group Pokérus files in engine/pokerus/
Remy Oukaour
2017-12-24
Change a few Unknown labels
Remy Oukaour
2017-12-24
Add more constants for some maximum values
Remy Oukaour
[prev]
[next]