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Author
2018-01-03
Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate.
Adelaide Walter
2018-01-02
Use constants
Remy Oukaour
2018-01-02
Use dsprite for Pokédex cursor OAM data
Remy Oukaour
2018-01-02
Use OAM flags in dsprite data
Remy Oukaour
2018-01-02
Use BANK for all hardcoded banks with BANK in comments.
Adelaide Walter
2018-01-02
Comment correction
Remy Oukaour
2018-01-02
Egg hatch shell framgent data is not exactly dsprite
Remy Oukaour
2018-01-02
More sprite anim documentation
Remy Oukaour
2018-01-02
Document more sprite anim data
Remy Oukaour
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
More unreferenced labels and unused text
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
More clarification
Remy Oukaour
2018-01-02
Reword Magikarp length comments
Remy Oukaour
2018-01-02
Finish consistent Special function names
xCrystal
2018-01-02
Consolidate Special function names
xCrystal
2018-01-02
Clean up leftover code from main.asm
xCrystal
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up Predef function names
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2018-01-01
Consistent *_palette_map.asm
Remy Oukaour
2018-01-01
Remove trailing whitespace
Remy Oukaour
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
2018-01-01
Merge 2d0ed11 and 355acfc from Roukaour/master
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use more palette(s) constants
xCrystal
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
Fix some documentation
2018-01-01
Merge pull request #451 from yenatch/document-battle-anim-macros
yenatch
Fix and document some battle animation macros
2018-01-01
AnimateEndOfExpBar palette constant
yenatch
2017-12-30
Merge pull request #450 from roukaour/master
yenatch
Constants for TextBoxFlags
2017-12-30
Use input constants
Remy Oukaour
2017-12-29
bgrows → * BG_MAP_WIDTH
Remy Oukaour
No dims macro
2017-12-29
Clean up changes in 3c6c80f
xCrystal
2017-12-29
LY_BLANK and rLCDC constants
xCrystal
2017-12-29
slot_reel offset constants
xCrystal
2017-12-29
Consistently name unknown fields in macros/wram as Fieldxx
xCrystal
2017-12-29
Clean up .Jumptable: spaces
xCrystal
2017-12-28
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
Remy Oukaour
2017-12-28
Merge branch 'master' of https://github.com/pret/pokecrystal
Remy Oukaour
# Conflicts: # macros/scripts/maps.asm
2017-12-28
endm -> ENDM
xCrystal
2017-12-28
Avoid unused labels
Remy Oukaour
2017-12-28
Consistent (x, y) coordinate formatting in map scripts
Remy Oukaour
2017-12-28
Fix accidentally renamed constant
xCrystal
2017-12-28
Consistent function name prefixes in slot machine code
xCrystal
2017-12-28
Suggest fixes to untranslated magikarp length filters
xCrystal
2017-12-28
More constants and documentation in slot machines
xCrystal
2017-12-28
Document design flaws
Remy Oukaour
2017-12-28
Rename pokemon animation files (fix #439)
Remy Oukaour
2017-12-28
Update Magikarp length documentation
xCrystal
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-28
Uppercase MACRO and EQU(S) according to the style guide
xCrystal
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