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AgeCommit message (Expand)Author
2017-12-26event/ → events/, and move some appropriate engine/ files thereRemy Oukaour
2017-12-26Various cleanupRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-25Use percentages for AI scoring logicRemy Oukaour
2017-12-25Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...Remy Oukaour
2017-12-24LoadEDTile → CopyTilemapAtOnce (fix #345)Remy Oukaour
2017-12-24Rename maps:Remy Oukaour
2017-12-24Fix issue #345:Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-24Rename "map permissions" to "map environment" (fix #396)Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-23Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)Remy Oukaour
2017-12-16Move some more main.asm routines into individual filesRemy Oukaour
2017-12-16Consolidate duplicate graphicsRemy Oukaour
2017-12-15Move more main.asm code into individual filesRemy Oukaour
2017-12-15Move more contiguous related code blocks from main.asm to engine/ and events/Remy Oukaour
2017-12-15Move more unknown graphics into real subfoldersRemy Oukaour
2017-12-15Copy pokered's organization some more, with further constant and data filesRemy Oukaour
2017-12-14Reorganize macrosRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-11Name some gfx/unknown/ filesRemy Oukaour
2017-12-11Better file nameRemy Oukaour
2017-12-11Move more data tables into data/ files.Remy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Move some gfx/unknown/ files into meaningful directoriesRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09Consistent pointer labels in WRAMRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09Start organizing WRAMRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-30Label all of PARTYMENUACTION_*mid-kid
2017-11-29Fix some SPRITE_ANIM_FRAMESET_ constantsmid-kid
2017-11-21Merge pull request #395 from surskitty/masterMarcus Huderle
2017-10-28Fix WATERTILE/WALLTILE constantspfero
2017-10-25Labelling Sweet Scent.surskitty
2017-09-09Moving headbutt tree graphic.surskitty
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Name all functions in event/pikalaxalt