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Author
2017-12-26
event/ → events/, and move some appropriate engine/ files there
Remy Oukaour
2017-12-26
Various cleanup
Remy Oukaour
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-25
Use percentages for AI scoring logic
Remy Oukaour
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-24
LoadEDTile → CopyTilemapAtOnce (fix #345)
Remy Oukaour
2017-12-24
Rename maps:
Remy Oukaour
2017-12-24
Fix issue #345:
Remy Oukaour
2017-12-24
Renaming: (fix #412)
Remy Oukaour
2017-12-24
Rename "map permissions" to "map environment" (fix #396)
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-23
Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
Remy Oukaour
2017-12-16
Move some more main.asm routines into individual files
Remy Oukaour
2017-12-16
Consolidate duplicate graphics
Remy Oukaour
2017-12-15
Move more main.asm code into individual files
Remy Oukaour
2017-12-15
Move more contiguous related code blocks from main.asm to engine/ and events/
Remy Oukaour
2017-12-15
Move more unknown graphics into real subfolders
Remy Oukaour
2017-12-15
Copy pokered's organization some more, with further constant and data files
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-11
Name some gfx/unknown/ files
Remy Oukaour
2017-12-11
Better file name
Remy Oukaour
2017-12-11
Move more data tables into data/ files.
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-12-10
Use new palette constants
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
Move some gfx/unknown/ files into meaningful directories
Remy Oukaour
2017-12-09
Move some gfx/misc/ files into meaningful directories
Remy Oukaour
2017-12-09
Consistent pointer labels in WRAM
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
Further WRAM organization
Remy Oukaour
2017-12-09
Start organizing WRAM
Remy Oukaour
2017-12-09
Define more charmap characters and use them in place of hard-coded numbers
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-11-30
Label all of PARTYMENUACTION_*
mid-kid
2017-11-29
Fix some SPRITE_ANIM_FRAMESET_ constants
mid-kid
2017-11-21
Merge pull request #395 from surskitty/master
Marcus Huderle
2017-10-28
Fix WATERTILE/WALLTILE constants
pfero
2017-10-25
Labelling Sweet Scent.
surskitty
2017-09-09
Moving headbutt tree graphic.
surskitty
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2016-06-13
hLCDCPointer and InitList
pikalaxalt
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-13
Name all link trade animation related functions
pikalaxalt
2016-05-11
Name all printer functions
pikalaxalt
2016-05-10
Name all functions in event/
pikalaxalt
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