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celebi.asm
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Author
2017-12-26
event/ → events/, and move some appropriate engine/ files there
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-16
Consolidate duplicate graphics
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-11-29
Fix some SPRITE_ANIM_FRAMESET_ constants
mid-kid
Thanks to @roukaour for the fixes.
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a ↵
pikalaxalt
trailing colon
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-10
Pokegear
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-06
A stab at audio engine.
PikalaxALT
2015-12-05
Celebi Event
PikalaxALT
2015-12-04
Getting started with battle anims; sine and cosine
PikalaxALT
2015-12-02
More work interpreting the sprite engine
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-12-01
More animations including cutting grass
PikalaxALT
2015-11-18
engine/compose_mail.asm; ldpixel
PikalaxALT
2015-11-17
Phone scripts and specials
PikalaxALT
2015-11-16
More specials; bank 12 mobile
PikalaxALT