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AgeCommit message (Expand)Author
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Move some gfx/unknown/ files into meaningful directoriesRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09Consistent pointer labels in WRAMRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09Start organizing WRAMRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-30Label all of PARTYMENUACTION_*mid-kid
2017-11-29Fix some SPRITE_ANIM_FRAMESET_ constantsmid-kid
2017-11-21Merge pull request #395 from surskitty/masterMarcus Huderle
2017-10-28Fix WATERTILE/WALLTILE constantspfero
2017-10-25Labelling Sweet Scent.surskitty
2017-09-09Moving headbutt tree graphic.surskitty
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Name all functions in event/pikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-30Copycat labels; macro for the Crystal-only Unown chamber unlock wordspikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-01Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-03-01Battle animation annotationsPikalaxALT
2016-02-11Use EGG_LEVEL for the Poke Seer.yenatch
2016-01-12More WRAM tidyingPikalaxALT
2016-01-10PokegearPikalaxALT
2016-01-09Pokegear functions and RAM labelsPikalaxALT
2015-12-29More movement stuffPikalaxALT
2015-12-28trainer cardPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-22More stats screen shenanigansPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT