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Author
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-12-10
Use new palette constants
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
Move some gfx/unknown/ files into meaningful directories
Remy Oukaour
2017-12-09
Move some gfx/misc/ files into meaningful directories
Remy Oukaour
2017-12-09
Consistent pointer labels in WRAM
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
Further WRAM organization
Remy Oukaour
2017-12-09
Start organizing WRAM
Remy Oukaour
2017-12-09
Define more charmap characters and use them in place of hard-coded numbers
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-11-30
Label all of PARTYMENUACTION_*
mid-kid
2017-11-29
Fix some SPRITE_ANIM_FRAMESET_ constants
mid-kid
2017-11-21
Merge pull request #395 from surskitty/master
Marcus Huderle
2017-10-28
Fix WATERTILE/WALLTILE constants
pfero
2017-10-25
Labelling Sweet Scent.
surskitty
2017-09-09
Moving headbutt tree graphic.
surskitty
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2016-06-13
hLCDCPointer and InitList
pikalaxalt
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-13
Name all link trade animation related functions
pikalaxalt
2016-05-11
Name all printer functions
pikalaxalt
2016-05-10
Name all functions in event/
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-05
Mobile and more battle anims
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a t...
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-01
Merge branch 'master' of https://github.com/pret/pokecrystal
PikalaxALT
2016-03-01
Battle animation annotations
PikalaxALT
2016-02-11
Use EGG_LEVEL for the Poke Seer.
yenatch
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-10
Pokegear
PikalaxALT
2016-01-09
Pokegear functions and RAM labels
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT
2015-12-28
trainer card
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-23
Battle Anim Object struct constants
PikalaxALT
2015-12-22
More stats screen shenanigans
PikalaxALT
2015-12-22
Color fns, some more address decoding in link/mobile
PikalaxALT
2015-12-19
More work on slots; WRAM cleanup, Move Deleter
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
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