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Author
2017-12-26
Rename: gfx/pics → gfx/pokemon
Remy Oukaour
2017-12-24
Fix issue #345:
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-11-03
Label some functions in gfx/load_pics.asm
pfero
2017-05-28
Remove the now-generated animation data.
yenatch
2017-05-28
Change the compression hash for Girafarig's sprite.
yenatch
2017-05-28
Merge remote-tracking branch 'origin/master' into c-tools
yenatch
2017-05-28
Add Pokemon pic pngs.
yenatch
2016-05-15
Name all functions in gfx/pics/animation.asm
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-01-12
More WRAM tidying
PikalaxALT
2015-12-19
More work on slots; WRAM cleanup, Move Deleter
PikalaxALT
2015-12-17
Mobile trade animations, pokepic animations
PikalaxALT
2015-11-29
Pokedex labels
PikalaxALT
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-07
Pokemon animations
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-19
Move battle start animation functions to its own file
PikalaxALT
2015-07-20
Merge remote-tracking branch 'kanzure/master' into gfx-script
yenatch
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-17
Remove filename clutter from monster and trainer pics.
yenatch
2015-06-23
Remove trailing newlines.
IIMarckus
2015-05-18
Merge branch 'gfx-tweaks'
yenatch
2015-04-13
Use labels for pic animation setup macros.
yenatch
2015-03-03
Use a macro instead of manually subtracting $36 from pic banks.
yenatch
2015-02-10
Blind wram labels part 3.
yenatch
2014-11-07
Fix some static addresses in pic animations.
yenatch
2014-08-22
Use AttrMap and TileMap labels for relative addressing.
yenatch
2014-07-24
Pick off more incbins and static labels in pic animation code.
yenatch
2014-07-18
Name cry functions in home.asm.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-04
Use {hl,de,bc}coord macros wherever possible.
yenatch
2014-04-13
Include palette 0 in PokemonPalettes.
yenatch
2014-04-01
Move monster pics from numbered directories to named ones.
yenatch
2014-04-01
Monster pic dimensions in filenames.
yenatch
2014-03-01
Lots of SGB incbins in bank 2.
yenatch
2013-12-20
use RGB macros for palettes instead of binary chunks
yenatch
2013-12-18
split out pic animation asm and clean up some more includes
yenatch
2013-12-18
clean up pic animation sections
yenatch
2013-06-12
expand shortened palettes
yenatch
2013-02-11
Remove unnecessary 2bpp files
yenatch
2013-02-07
dump and incbin monster palettes
yenatch
2013-02-05
Split pic pointers into files
yenatch
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