Age | Commit message (Expand) | Author |
2018-01-11 | Use maskbits some more | Remy Oukaour |
2018-01-10 | Battle data goes in data/battle/ | Remy Oukaour |
2018-01-09 | More comments | Remy Oukaour |
2017-12-28 | Lowercase v for VRAM addresses | xCrystal |
2017-12-28 | Prefix engine_flags wram addresses with w | xCrystal |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`... | Remy Oukaour |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
2017-12-24 | Rename "map permissions" to "map environment" (fix #396) | Remy Oukaour |
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour |
2017-12-12 | Document one more bug. | Remy Oukaour |
2017-12-11 | Add member constants for the base data struct, same as most other structs | Remy Oukaour |
2017-12-11 | Move more data tables into data/ files. | Remy Oukaour |
2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour |
2017-12-10 | Use new palette constants | Remy Oukaour |
2017-12-09 | More WRAM organization | Remy Oukaour |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
2016-06-06 | Remaining layout constants | pikalaxalt |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2016-03-27 | Split up banks 1-3 of main.asm | pikalaxalt |
2016-03-01 | Battle animation annotations | PikalaxALT |
2016-01-12 | More WRAM tidying | PikalaxALT |
2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT |
2016-01-06 | Map callback constants | PikalaxALT |
2015-12-22 | Color fns, some more address decoding in link/mobile | PikalaxALT |
2015-12-19 | More work on slots; WRAM cleanup, Move Deleter | PikalaxALT |
2015-12-18 | Events and some WRAM cleanup | PikalaxALT |
2015-12-15 | No more ItemFragment | PikalaxALT |
2015-12-14 | map setup and warps | PikalaxALT |
2015-12-13 | Miscellaneous labels | PikalaxALT |
2015-12-11 | Card Flip | PikalaxALT |
2015-12-09 | underground switches, town map | PikalaxALT |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
2015-11-29 | Pokedex labels | PikalaxALT |
2015-11-26 | Battle Tower scripts and text labels | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-20 | Annotate battle tower text bug | PikalaxALT |
2015-11-20 | bgcoord | PikalaxALT |
2015-11-19 | main.asm is now under 30k lines | PikalaxALT |
2015-11-17 | Here's the mail it never fails | PikalaxALT |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT |
2015-11-14 | More map object work | PikalaxALT |
2015-11-13 | sprite engine; tileset constants | PikalaxALT |
2015-11-12 | Map header labels, tileset constants | PikalaxALT |
2015-11-11 | More splits; map setup labels | PikalaxALT |
2015-11-11 | Further split bank 4 | PikalaxALT |
2015-11-11 | engine/mart.asm | PikalaxALT |
2015-11-09 | Some work on battle animations | PikalaxALT |
2015-11-07 | more battle core labels | PikalaxALT |