summaryrefslogtreecommitdiff
path: root/items
AgeCommit message (Expand)Author
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
2017-12-14Friend Ball happiness for boxed Pokémon is not a bugRemy Oukaour
2017-12-12Document bugs and glitchesRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-08-30Adding place names to the PokeMart list to match item constants.surskitty
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-07Fix indentation in many placespikalaxalt
2016-05-27Port homecall macropikalaxalt
2016-05-14Rename FixedWords to EZChatpikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-01-27Fix marts using hard-coded bank numberPikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-10PokegearPikalaxALT
2015-12-29Item effects, post-battle, and decoration flagsPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-21More link trade shenanigansPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-13PackPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-23link and seer labelsPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-18CmdQueuesPikalaxALT
2015-11-18items/item_effects.asm; engine/evolution.asmPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-10Added w3 and w5 labels for misc/mobile_40.asmPikalaxALT
2015-11-10No more DefaultFlypointPikalaxALT
2015-11-10Move some gfx files around, also clock reset fnPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-11-08Attempting to decode AI switchingPikalaxALT
2015-11-08More battle core labelsPikalaxALT
2015-11-08AI and player items, withdraw/depositPikalaxALT
2015-11-07more battle core labelsPikalaxALT
2015-11-07Move MON_* parentheses to the EQUS declarationPikalaxALT
2015-11-07battle/ai/switch.asm and more battle/effect_commands.asmPikalaxALT
2015-11-06More battle command labelsPikalaxALT
2015-11-06BattleCommand labels copied from macrosPikalaxALT
2015-11-04home/copy.asm completely labeledPikalaxALT
2015-11-04Mon submenu, engine/menu.asmPikalaxALT