Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-14 | Split items/ and trainers/ into their data/ and engine/ components | Remy Oukaour | |
Move some data into a pokemon/ subdirectory | |||
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-10 | Blind wram part 5. | yenatch | |
starting to go smoothly | |||
2014-07-24 | Relabel GetItemDescription -> PrintItemDescription. | yenatch | |
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-03-06 | Text macros in move and item descriptions. | yenatch | |
2013-10-02 | * more callab/callba macros | Mr Wint | |
2013-02-17 | Split item names and descriptions from main.asm | yenatch | |