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path: root/maps/BattleTowerBattleRoom.asm
AgeCommit message (Expand)Author
2021-06-08Rename `prioritysjump` to `sdefer`Rangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-07-24Use def_* macros for automatic map event countsRangi
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-13Label some mobile addresses, and revise some commentsRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-04-21"object_const_def" instead of "const_def 2"Rangi
2019-03-10Rename some call/jump script commands to avoid confusion with jr/jp asm instr...Rangi
2019-03-10Rename more script commands for consistency and predictabilityRangi
2018-07-29Add meaningful aliases for wd265Rangi
2018-03-01Remaining map labels: UnknownText and MovementDataRangi
2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-02-22Pkmn -> Monmid-kid
2018-02-02Script commands don't have underscoresRangi
2018-02-01Align map event coordinate columnsRangi
2018-02-01warp_event x, y, map, warp_idRangi
2018-02-01SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pa...Rangi
2018-02-01Meaningful scene constant namesRangi
2018-01-31Add scene ID constants (TODO: meaningful names)Rangi
2018-01-31const_def NRangi
2018-01-31Forgot the person→object renameRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-20Rename BATTLETOWER_NROF constantsRemy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-14More Battle Tower map script constants, fewer raw hex valuesRemy Oukaour
2018-01-12Trim whitespaceRemy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-09Clean up some hex values in map scriptsRemy Oukaour
2018-01-02Finish consistent Special function namesxCrystal
2018-01-02Consolidate Special function namesxCrystal
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
2015-12-09opentext and breedingPikalaxALT
2015-12-08More battle tower shenanigansPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-27Person event constants for each mapPikalaxALT
2015-11-26Battle Tower scripts and text labelsPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-15Globally introduce PERSONTYPE constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-03Battle Tower trainer textPikalaxALT
2015-11-03Battle TowerPikalaxALT
2015-11-02No more NONEPikalaxALT