Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-08 | Rename `prioritysjump` to `sdefer` | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi | |
Resolves #742 | |||
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2019-11-03 | Rename buttonsound to promptbutton | Rangi | |
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi | |
2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm ↵ | Rangi | |
instructions Fixes #580 | |||
2019-03-10 | Rename more script commands for consistency and predictability | Rangi | |
Fixes #540 | |||
2018-07-29 | Add meaningful aliases for wd265 | Rangi | |
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants | |||
2018-03-01 | Remaining map labels: UnknownText and MovementData | Rangi | |
2018-02-25 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm | |||
2018-02-22 | Pkmn -> Mon | mid-kid | |
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers. | |||
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | Align map event coordinate columns | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-02-01 | SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵ | Rangi | |
pattern) | |||
2018-02-01 | Meaningful scene constant names | Rangi | |
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event) | |||
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Forgot the person→object rename | Rangi | |
2018-01-31 | Comment the person constants sections, like the others | Rangi | |
2018-01-30 | Remove unreferenced map script heading labels | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-20 | Rename BATTLETOWER_NROF constants | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-12 | Trim whitespace | Remy Oukaour | |
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour | |
2018-01-02 | Finish consistent Special function names | xCrystal | |
2018-01-02 | Consolidate Special function names | xCrystal | |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour | |
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents | |||
2015-12-09 | opentext and breeding | PikalaxALT | |
2015-12-08 | More battle tower shenanigans | PikalaxALT | |
2015-11-29 | buttonsound | PikalaxALT | |
2015-11-27 | Person event constants for each map | PikalaxALT | |
2015-11-26 | Battle Tower scripts and text labels | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-20 | bgcoord | PikalaxALT | |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT | |
2015-11-11 | More splits; map setup labels | PikalaxALT | |
2015-11-03 | Battle Tower trainer text | PikalaxALT | |
2015-11-03 | Battle Tower | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |