Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-08 | Rename `prioritysjump` to `sdefer` | Rangi | |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi | |
Resolves #742 | |||
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi | |
2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm ↵ | Rangi | |
instructions Fixes #580 | |||
2019-03-10 | Rename more script commands for consistency and predictability | Rangi | |
Fixes #540 | |||
2018-02-01 | Align map event coordinate columns | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-02-01 | SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵ | Rangi | |
pattern) | |||
2018-02-01 | Meaningful scene constant names | Rangi | |
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event) | |||
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Forgot the person→object rename | Rangi | |
2018-01-31 | Comment the person constants sections, like the others | Rangi | |
2018-01-30 | Remove unreferenced map script heading labels | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour | |
2018-01-02 | Finish consistent Special function names | xCrystal | |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour | |
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents | |||
2016-05-14 | Unify directional movement macros | pikalaxalt | |
2016-01-05 | maptrigger macro | PikalaxALT | |
2015-11-27 | Person event constants for each map | PikalaxALT | |
2015-11-26 | Battle Tower scripts and text labels | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT | |
2015-11-03 | Battle Tower | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT | |
2015-07-31 | Split fourth-to-last byte of person_event into nybble arguments | PikalaxALT | |
2015-07-29 | Reworked person_event arguments | PikalaxALT | |
2015-07-25 | Merge yenatch:map-objects | PikalaxALT | |
2015-07-23 | Replaced GROUP_, MAP_ references with the map macro | PikalaxALT | |
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme | |||
2015-07-21 | Add constants for common map object ids. | yenatch | |
2015-07-21 | Added labels to different parts of the map script and event headers | PikalaxALT | |
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-16 | Special script annotation, trainer constant enumeration, person-event ↵ | PikalaxALT | |
structure update | |||
2015-07-13 | Replace EVENT_ALWAYS_THERE with -1 | PikalaxALT | |
2015-07-12 | Event and engine constant enumeration; replace static flag numbers with ↵ | PikalaxALT | |
their constant names | |||
2015-07-10 | Trim address comments from maps. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Use labels for script specials instead of constants/static values. | yenatch | |
2014-04-30 | Music and sound effect constants in map events. | yenatch | |
2013-07-12 | sprite constants in map events | yenatch | |