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Author
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a t...
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-04-10
Alan's script pointers are now local references; movement_tree_shake for sudo...
pikalaxalt
2016-04-10
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-04-07
More labels cleanup in map scripts.
IIMarckus
2016-04-06
Improve some map script labels.
IIMarckus
2016-04-06
Remove duplicate blockdata.
IIMarckus
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-25
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-25
Fix a typo in AzaleaGym.
yenatch
2016-03-24
Fix filename case inconsistency
dannye
2016-03-19
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-16
Use fish group constants in map headers.
yenatch
2016-03-08
More annotations of HP bar animations, including an oversight by GameFreak re...
pikalaxalt
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-27
Fix marts using hard-coded bank number
PikalaxALT
2016-01-09
Split base stats
PikalaxALT
2016-01-06
Mr Pokemons House
PikalaxALT
2016-01-06
Map callback constants
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-26
More mobile-related labels; remove unneeded map object constants
PikalaxALT
2015-12-25
Labels relating to odd egg
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-24
Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming
PikalaxALT
2015-12-22
Color fns, some more address decoding in link/mobile
PikalaxALT
2015-12-17
More menu stuff
PikalaxALT
2015-12-17
Elevator
PikalaxALT
2015-12-16
Map script and color shenanigans
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-12-15
Replaced SignpostItem with Hidden(ItemName)
PikalaxALT
2015-12-15
No more ItemFragment
PikalaxALT
2015-12-10
.TriggerX labels are now consistently 0-based
PikalaxALT
2015-12-10
slot machines
PikalaxALT
2015-12-09
opentext and breeding
PikalaxALT
2015-12-09
itemfragment
PikalaxALT
2015-12-09
underground switches, town map
PikalaxALT
2015-12-08
More battle tower shenanigans
PikalaxALT
2015-12-06
A stab at audio engine.
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-29
buttonsound
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-27
Farfetchd event
PikalaxALT
2015-11-27
Person event constants for each map
PikalaxALT
2015-11-26
Fix some labels in engine/timeofdaypals.asm
PikalaxALT
2015-11-26
Battle Tower scripts and text labels
PikalaxALT
2015-11-25
Rename several script commands
PikalaxALT
2015-11-24
Partial interpretation of battle tower trainer data
PikalaxALT
2015-11-23
bug contest judgint labels
PikalaxALT
2015-11-23
link and seer labels
PikalaxALT
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