summaryrefslogtreecommitdiff
path: root/mobile/mobile_40.asm
AgeCommit message (Collapse)Author
2022-03-12Build the Virtual Console patch with `make crystal11_vc` (#882)vulcandth
Fixes #813
2022-01-23Enumerate MobileAPI function constantsmid-kid
2022-01-10Use time constants more often (#867)Idain
2021-05-30Move the dbbw, dbww, and dbwww macros to legacyRangi
2021-03-17Consistent labels for each nickname in RAMRangi
2021-02-05Identify some more labelsRangi
2021-01-09Rename GetFarHalfword to GetFarWordRangi
Fixes #796
2020-12-23Rename some labelsRangi
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789
2020-11-09Replace $0 with 0 for "ld l, a / ld h, 0" idiomRangi
2020-11-03Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobileRangi
2020-11-03Identify some uses of wBuffer1-6 in new Crystal codeRangi
2020-11-01Identify some more labels, and make some more consistentRangi
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-23Identify some more link.asm labels (syncing to pokegold)Rangi
2020-10-04Identify some more unnamed labelsRangi
2020-08-05Use TRUE for hCGBPalUpdatemid-kid
2020-08-03Label some mobile battle screen functionsmid-kid
2020-08-03Better label 2D menu datamid-kid
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-17Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵Rangi
OpenSRAM) To do: engine/{menus, overworld}
2020-05-29Rename ScrollingMenu_UpdateDisplay.string_2485f (#726)Lhivorde
2020-05-26Add label for wd431 and remove misleading comment (it's not strictly mobile)Fredrik Ljungdahl
2020-02-28Identify remaining gfx/unknown filesRangi
2020-02-23Replace some "idiotic", "wtf", "stupid interns" comments with more common ↵Rangi
"useless", "pointless", "could have done X instead"
2020-02-13Standardize on lowercase Tilemap and Attrmapmid-kid
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
2020-02-13Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMapmid-kid
Stupid name is stupid smh tbh fam.
2020-01-04Merge pull request #660 from mid-kid/masterRangi
Make the map setup commands match the actual function names better
2019-11-23Keep mobile SECTION declarations in main.asm, and name them "mobileXX" like ↵Rangi
"bankXX"
2019-11-19Remove old charmap sectionsmid-kid
2019-11-18Fixed a charmap warning with the new RGBDSColton G. Rushton
2019-11-18Fix some mobile-related thingsmid-kid
2019-10-21More mobile SDK documentationmid-kid
Labelled WRAM addresses, added constants for mobile commands, fixed some mobile lib function names, documented most of the functions for specific commands.
2019-10-21Label some more WRAM/SRAM thingsmid-kid
This should be all of the memory locations that are actually used, and some more. Removal of all addresses when?
2019-10-21Document mobile SDK error packetsmid-kid
2019-10-21Document some mobile-related things, discovered thanks to Dan Docs and the ↵mid-kid
efforts of the Gameboy Online Restoration Project
2019-05-25Fix usage of rIE and rSC constantsmid-kid
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2018-11-18Resolve issue #575: Rename text commandsRangi
2018-11-05text_jump → text_farmid-kid
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
2018-11-05Add colons to some function labelsmid-kid
2018-10-21Identify BATTLEACTION_D and _E (thanks, ax6)Rangi
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-07-29Add meaningful aliases for wd265Rangi
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
2018-06-25Remove more triple newlinesRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-25Remove even more address commentsmid-kid
That should be all of them this time
2018-06-24Remove all address commentsmid-kid
2018-05-23Start improving sprite movement engine (to do: identify bit flags)Rangi
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-05fix-various-little-thingsmid-kid
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™.