Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi | |
2020-07-01 | Identify more labels, and use the jumptable macro when possible | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-03-31 | Assorted labels in mobile related code (#702) | Andrew Cook | |
Rename assorted labels in mobile-related code | |||
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2020-02-13 | InitSpriteAnimStruct <-> _InitSpriteAnimStruct | mid-kid | |
These were the wrong way around, as the function in home should not be prefixed | |||
2019-11-23 | Keep mobile SECTION declarations in main.asm, and name them "mobileXX" like ↵ | Rangi | |
"bankXX" |