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animations.asm
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Author
2018-01-09
Split tilesets/ into gfx/tilesets and data/tilesets/
Remy Oukaour
2018-01-09
Replace some hex constants
Remy Oukaour
2018-01-09
Do a little cleanup towards issue #465
Remy Oukaour
2018-01-03
lava in gym_1 > fountain in unused safari zone
Remy Oukaour
2018-01-01
Unused tileset animations stands out amid useful data
Remy Oukaour
2018-01-01
Merge 2d0ed11 and 355acfc from Roukaour/master
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use more palette(s) constants
xCrystal
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-25
Clean up color/palette code
Remy Oukaour
2017-12-10
Rename tilesets, consistent with constant names
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
Move some gfx/misc/ files into meaningful directories
Remy Oukaour
2017-09-23
Fix section linking
PikalaxALT
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2015-12-23
Battle Anim Object struct constants
PikalaxALT
2015-12-14
map setup and warps
PikalaxALT
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-14
More map object, swap StandingTile and NextTile
PikalaxALT
2015-11-14
More map object work
PikalaxALT
2015-11-12
Map header labels, tileset constants
PikalaxALT
2015-11-09
Cleaning up static HRAM labels; movement stuff, route 38 trainers
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-14
Replaced "ldtile" and "dwtile" with the "tile" equs macro
PikalaxALT
2015-10-13
Revert sPlayerID
PikalaxALT
2015-10-13
Final descriptive label in tilesets/animations.asm
PikalaxALT
2015-10-13
ldtile and dwtile macros added and globally implemented
PikalaxALT
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-06-23
Remove trailing newlines.
IIMarckus
2015-02-10
Blind wram part 5.
yenatch
2015-02-10
Blindly use wram labels for everything except mobile, part 2.
yenatch
2014-02-01
Use :: to export labels between objects.
yenatch
2013-12-26
clean up incbins in tileset animations
yenatch
2013-12-26
fix whirlpool animation pointers
yenatch
2013-12-26
unused tileset animations
yenatch
2013-12-26
flower animation graphics
yenatch
2013-12-26
water animation graphics
yenatch
2013-12-26
whirlpool animation graphics
yenatch
2013-12-26
split out tileset animations
yenatch