diff options
author | Akira Akashi <rubenru09@aol.com> | 2021-07-22 23:43:21 +0100 |
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committer | GitHub <noreply@github.com> | 2021-07-22 23:43:21 +0100 |
commit | 6c7a70938532c2f61999c841fe792d1c1819fc6a (patch) | |
tree | b2d24fe857d7a86b576c9c10b86fb9ca07816d91 /include/sound.h | |
parent | 170851c800b6fe34ba466318e4f1c177bf50a84a (diff) | |
parent | a917f956c984513f7ef3a5f22f42d9527331b9af (diff) |
Merge branch 'master' into split-mod33
Diffstat (limited to 'include/sound.h')
-rw-r--r-- | include/sound.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/include/sound.h b/include/sound.h index aa2f1641..11053cd6 100644 --- a/include/sound.h +++ b/include/sound.h @@ -63,7 +63,8 @@ BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag); BOOL GF_Snd_LoadWaveArc(int waveArcNo); BOOL GF_Snd_LoadBank(int bankNo); u32 * GetSoundPlayer(int playerNo); -u32 FUN_02004018(u32 a0); +int FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); +void FUN_02003CE8(int); #endif //POKEDIAMOND_SOUND_H |